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                                     Resultado de imagen para spore juego

Spore is a life and strategy simulation video game for Apple Macintosh and Microsoft Windows developed by Maxis and designed by Will Wright that simulates the evolution of a species from the most primitive stages (single-celled beings), to the colonization of the galaxy by the be evolved Its concept, scope and development philosophy have attracted wide attention. With these data, one could say that it is an excellent Lamarckist experiment.

In essence, Spore is a game developed by EA of "evolution", since the player decides the evolutionary process of the creature, although in a broader way: the player models (and this means that he "freely draws" the entire character using pieces that the creature is getting along your "adventure", as if it were a putty) and guides a species through many generations making it grow from a simple unicellular organism and turning it into a more complex animal, until the species reaches a certain level of intelligence. At this point the player begins to model and direct this society, progressing from the dawn of civilization to reaching the ability to explore space.

The date of departure in Spain was September 4, 2008. For PC, Mac, Nintendo DS and mobile platforms. On September 8, the iPhone and iPod Touch version emerged.

  Resultado de imagen para SporeResultado de imagen para Spore

Spore is a simulation that covers from the cellular level to the galactic level. It consists of several more or less long phases, called stadiums, each with its own style of play, and once the DNA bar that is located at the bottom is filled, the player gets the chance to evolve and move on to the next stadium, or, otherwise, stay playing in the current one. The existing stadiums are: cell, creature, tribal, civilization and space. In his GDC speech, Wright compared the style of play of each phase to an existing game.

At the start of the game he asks us to choose our diet, whether carnivorous or herbivorous, and omnivorous. During the development of the stage there are two status bars, which are health and DNA points. Health indicates the state of our creature and in case of emptying it will be lost and therefore our individual will die and we will go on to control another of the same species but you start with the same girl. On the other hand, the DNA serves to indicate how close the next stage of evolution is to be reached, which will be reached when this bar has been completely filled. However, the DNA bar, as in the following stages, subdivisions each specific number of DNA points, which, when reached, allow new parts to be unlocked for our creature. We will get a point of DNA per piece of meat or plant eaten. Once the first subdivision is filled and reached, a message appears on the screen that says we are looking for a partner through the "call" option, which accesses the creator editor and evolves our creature.

Resultado de imagen para SporeResultado de imagen para Spore

In this phase the editor is very rudimentary, offering reduced options to customize our creature such as a better defense, attack or speed, greater ability to feed, the shape of the creature, etc. Once enough DNA points are achieved and the DNA bar is filled, the Creature Phase will be reached, changing the view of the game to a third person and showing what the creature will look like.

 

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