Inkriql Posted September 25, 2019 Share Posted September 25, 2019 Clash of Clans, also known as CoC, is an online strategy and village construction video game for mobile devices with IOS and Android platforms. Released on August 2, 2012, it was created by Supercell, a video game company based in Helsinki, Finland.1 The game was released for the iOS platform on August 2, 2012. On September 30, 2013 it was released for Android in Canada and Finland. Functionality Clash of Clans is a multiplayer or single player strategy videogame in which the user must build a village, train troops and spell to attack other online player villages or single player campaigns called "elves", to get gold, elixir and dark elixir, which can be used to protect against enemy attacks, train and improve troops. Clans can also be created where different players can join online to help each other by donating troops in the clan castle and you can make clan wars with these players online. Builder Base In addition to the main village, there is the Constructor Base, which came along with an update in 2017. The fighting is in real time; In addition, your opponents cannot steal the resources of the Builder Base. To unlock it, the Town Hall of the main village needs to be improved to level 4. Next to this new village, 11 new troops arrived (Maximum level -18), which are the following: Enraged barbarian Furtive archery Giant boxer Minion beta Bombardier Baby dragon Cannon with wheels Night witch Skeleton balloon Super P.E.K.K.A. Aeropuerco Heroes The builder's base adds to the War Machine, a new hero upgradeable to level 30. Once upgraded to level 5, his ability, the "Electric Hammer," will be unlocked. Structures The buildings make the village grow but building and improving them requires gold, elixir or dark elixir. Some may cost gems, as is the builder's hut. The City Hall is the main building, and the construction of the other buildings will depend on its improvement, once the maximum improvements of the structures of the City Council level have been reached, it is necessary to increase its level in order to improve further. Defenses Defenses: There are several types of defenses that allow defending against enemy attacks; There are different defenses in the 2 villages. Main village Cannon: It is the first defense that is achieved, it damages a single unit, ground targets and when you get to have a cannon at seven you can do it double, this option of making the cannon is double is done by coins. Its maximum level is: 17. It has a range of 9 squares, and 7 when perfected. Walls: Help stop the wall breakers. From the ninth level, they can be improved not only with gold, but with elixir; Its cost in gold or elixir is the same and increases gradually depending on the level. Its maximum level is: 13. Tower of archers: High towers that contain archers at the top that will defend the village from air and land attacks, with a firing rate twice as high as that of the canyon, damages two units. Its maximum level is: 17. It has a range of 10 squares, and 7 when perfected. Wizard Tower: Same as the previous ones but with a wizard at the top. They have less area of defense but they are quite powerful, since they have "splash" damage, which means that they damage various targets within their range, attack ground and air troops. Its maximum level is: 11. It has a range of 7 spaces. Bomber tower: They are towers with skeleton bombers on top, they throw bombs at ground troops and when they are destroyed they leave a large bomb on the ground that generates a powerful explosion. Its maximum level is: 7. It has a range of 6 squares. Rocket Defense: They are a set of rockets contained in some barrels. They occupy a space of 12 × 12 squares. They have a range of 10 squares. It only attacks air troops and only one troop at a time. Its maximum level is: 10 Mortar: It is an attack defense that throws explosive balls that end up with a large number of rival troops if they are close enough, as just as the wizards towers have "splash" damage. It only damages ground troops. Its maximum level is: 11. It has a range of 4 to 17 boxes. Air Traffic Control: This defense does not inflict damage, but it takes back groups of flying enemies with strong bursts of fire that are in the direction where the Air Traffic Control is aimed. Its maximum level is: 7. It has a range of 1 to 19 boxes. Crossbow: It is the defense with the highest rate of fire of all but inflicts a very small damage. The way of firing can be modified: attacking air and land targets in a small area or only land targets in a wider area. Its maximum level is: 6 It has a range of 14 spaces when it attacks only by land, and 11 when they are both land and air. Tesla Tower: They remain hidden until the troops get close enough to them or the opponent manages to destroy the village more than 49%. They launch rapid attacks with single target electricity. Previously, tesla towers could generate twice as much damage to the P.E.K.K.A., but in the October 2016 update it was eliminated. Its maximum level is: 10. It has a range of 7 squares. Infernal Tower: The infernal tower attacks aerial and terrestrial targets, it has two forms of attack structure: multi-objective (high damage, very useful for when there is a small group of units that are within the attack range of the infernal tower, mainly : magicians, valkyries and balloons), attacking the targets in a wide area and a single objective (the damage produced increases considerably, very useful if it damages units that have a lot of life, such as: lava hound, golems and PEKKA), attacking targets in a smaller area, this was set up since the December 2017 update, in addition, before this update they could block healing spells, but it was eliminated. Its maximum level is: 6. It has a range of 9 squares when it is configured in a single objective, and 10 when it is configured in multiobjective. Artillery eagle: It is a defense that has very low "splash" damage, so far it can be improved to level 3. It is very useful since it attacks both air and land units and its range of attack is all village, except a small range around it. It also has limited provisions and is recharged with pink elixir, just like the crossbow. His favorite target is golems and causes them triple damage. It is considered the defense with more rank in the game, since it has a range of 7 to Builder Base Cannon: It is the first defense that is achieved, it damages a single unit, to ground targets. Walls: They help stop the enemy, but they are very vulnerable to bombers. They are usually improved in groups of 5. Tower of archers: High towers that contain archers at the top that will defend the village from land or air attacks, with a firing rate twice as high as that of the canyon, harms a single unit; It has two modes: the long range, which has a cadence of x1 and the short range, which has a cadence of x2. The short range mode can be obtained in the main village by improving a tower of archers at level 10. Double cannon: Fires bullets at a single land unit and has a cadence of x4. Its objectives are terrestrial. It can be obtained in the main village by upgrading a canyon to level 7. Multiple Mortar: This defense is like a normal mortar with the only difference that it shoots 4 rocks towards a target in a certain range. It can be obtained in the main village by improving a mortar at level 8. Crusher: Crush enemy troops that are in their small range causing massive damage, although it is vulnerable after crushing. Its objectives are terrestrial. Pyrotechnics: This defense, acts just like defense rockets, launches artificial rockets at enemy troops in a certain area. It only attacks air troops and only one troop at a time. Guard post: This defense contains a certain number of defense troops (between barbarians and archers) who defend your base from the builder of enemy troops. Their objectives are ground and air. Air bombs: Throw bombs from time to time at nearby enemy troops causing them great damage in the area. It occupies a space of 3x3 squares. Its objectives are aerial. Carbonizer: Throws 15 bursts of fire from time to time at the enemy troops in their range, causing them damage in the area. Its objectives are terrestrial and aerial. Giant cannon: This defense fires a giant bullet that crosses enemies causing enormous damage and continues its course until it disappears from the map. Its objectives are terrestrial. Tesla Tower: They remain hidden until the troops get close enough to them or the opponent manages to destroy the village more than 49%. They launch rapid attacks with single target electricity. Mega Tesla Tower: An improved version of the Tesla Tower, with the only difference that it is not hidden. It causes massive and unique damage to a particular troop in its range. Spit lava: Having the basics of the mortar of the main village, being with a very long outer radius although it has an inner radius so far leaving very unprotected, it fires a lava ball that when hitting leaves a puddle with which it will calcine its objectives , being that it attacks ground troops. Traps Traps: They are always hidden and inflict damage when their target (s) are within their range of damage. There are various types of traps in the 2 villages. Main Village: Spring trap: These do not inflict damage, but can instantly kill an exact number of troops depending on the level of the spring trap, however, it does not affect the P.E.K.K.A., the golems, or the heroes. This is because the spring trap eliminates the troops according to the housing space they occupy, for example: it can eliminate 3 Giants since they occupy 5 spaces in homes each, and the spring trap at the maximum level that is on 5, it has the capacity to eliminate 19 spaces of troops placed on it. Bomb: Inflicts a small area damage by damaging all ground troops within its range. Aerial bomb: They are explosive barrels that rise with balloons to trip over their aerial target, they can inflict area damage. Air tracking mine: This trap detects a single air unit and follows it until it causes enough damage, minions from level 1 to 3 are immune to this trap. Set of explosives: Its function is similar to a bomb, the difference is that it occupies 2x2 of space in the village and causes more damage than the bomb, it can instantly end up with a group of magicians or barbarians. Builder Base Mine: Inflicts a small area damage by damaging all ground or air troops within its range. Megamina: Its function is similar to a mine, the difference is that it occupies 2x2 of space in the village and causes more damage than the mine, you can end up instantly with a group of minions or barbarians. Push Trap: This trap affects an exact number of troops throwing them into a certain space, at level 1 their capacity is 3, allowing only to push barbarians and archers, but at level 8 which is the maximum, it has a capacity of 35 spaces which allows it to affect even the Super PEKKA, which has a weight of 25 in the traps, however does not affect the War Machine. Spring trap: These do not inflict damage, but can instantly kill an exact number of troops depending on the level of the spring trap, however, it does not affect even the Super P.E.K.K.A. nor to the war machine. Means Gold mine: Provides gold, its speed of extraction and storage of gold depends on the level in which the gold mine is located, production with gems can be accelerated from level 5. At most it can reach level 13. In the village at night, its maximum level is 8 and it can only be accelerated using the clock tower. Elixir collector: Provides pink elixir, its extraction rate and storage of pink elixir depends on the level where the elixir collector is located, you can accelerate the production with gems from level 5. At most you can reach level 13. In the nocturnal village, its maximum level is 8 and can only be accelerated using the clock tower. Dark elixir extractor: Provides dark elixir, its extraction speed and storage of dark elixir depends on the level of the dark elixir extractor. At most you can reach level 7. Gem mine: It is only in the village of the builder, it provides gems, but it takes a long time, its speed of extraction and storage of gems depends on the level at which the gem mine is located and its production cannot be accelerated without the help of Clock Tower. At most you can reach level 8. Gold Warehouse: Save the gold stolen from attacks or collected from the mines, its storage is greater every time you level up. It can be improved to level 13. Elixir warehouse: Save the pink elixir stolen from attacks or collected from elixir collectors, its storage is increased every time you level up. Improve to level 13. Dark Elixir Store: Save the dark elixir stolen from attacks or collected from dark elixir extractors, its storage is increased every time you level up. It can be improved to level 7. Others Builder's hut: Contains the builders who will improve the village. They cannot be improved, their construction has a price set in gems. Initially 500 gems and a builder are offered. In the tutorial of the game, the second one must be purchased, thus leaving 250 gems; the third builder costs 500 gems, the fourth 1000 and the fifth and last 2000. Clan Castle: Contains the troops and spells that have been donated by companions of the clan in which the user is linked, which protect the village; They can also be used when attacking. It also saves the different resources that are obtained in the clan wars and in the attack bonus Link to comment Share on other sites More sharing options...
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