Jump to content

Recommended Posts

Posted (edited)

logo-video.png

 

Combat Arms is a multiplayer first-person shooter video game, developed in South Korea by Doobic Studios, and published by Nexon Corporation.

The closed beta was published on May 29, 2008, exclusively through Nexon and lasted a week. It ended on June 6. This beta was limited to users in North America, South America and Oceania. In this beta there were 4 maps and 30 weapons available. On June 26 Combat Arms entered its "Pre-Open Beta", so the game was open to the public. Pre-Open beta is also limited to users in North America, South America and Oceania. The official launch of the Combat Arms was on July 11, 2008. On August 8, 2008, NEXON announced that Combat Arms would launch a NEXON Europe server for European players. On September 25, 2008, the Combat Arms Europe Teaser website activated NEXON for Europe, and on October 28, 2008, NEXON Europe began a period of beta testing closed to Europe by Combat Arms.

The closed beta tests ended on November 11, 2008, and the Open beta began on December 16, 2008 and lasted until January 15, 2009. On April 2, 2009, NEXON America of South America announced that the Combat Arms service would close as of April 9. Those who had a pending amount of NX would be allowed to play until October 9, or until their NX runs out, whichever comes first. The game is now fully released in Korea and North America; while the European server hosts players from Europe, the Middle East and South America (the latter not yet officially recognized by Nexon Europe). In mid-2012 the game lost a portion of its active players due to serious problems with hackers in games. The community complained about finding at least one cheating player in each game room.

A year later, this problem was solved by Nexon and several players returned to play. In 2015, Nexon announced that it was working on a new version of the game. This was called Combat Arms: Line of Sight, and was developed jointly with BlackSpot Studios, and included new graphics, different maps, a huge ability to customize weapons and a system of superhuman powers, such as short teleportation, invoke meteorites on the enemy, or throw balls of fire. During the beta, many players complained about the latter, claiming that it did not follow the original Combat Arms game style. After the beta, Nexon decided to discontinue the project, delivering the game to BlackSpot Studios, who after modifying it a bit, launched it on the market with the name of Line Of Sight.

The following year, Nexon revealed that a remastering of the Combat Arms was underway. This included the graphics - which after 10 years, were somewhat obsolete - and the game's interface. To the delight of some players, they could choose between playing with the new graphics, or continuing to do so with the old ones. The Beta was opened in early 2017.

One of its advantages over other games of the same genre is that Combat Arms is renewed regularly in terms of its contents (maps, weapons, missions, characters, avatars and other functional elements to earn extra points, get shields for the clans, etc. ) in addition to that being a free access game, there is a number and variety of players highly superior to those that can be found in other video games, such as Call of Duty or Battlefield.

Edited by -Dark*
Closed
Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.