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Atlas designers revisit tumultuous launch

Originally announced for December 11, finally released ten days later, Atlas missed its exit early access. Surrounded by problems, the MMO is the subject of a message from Grapeshot Games.

The studio spoke on Steam to confirm the difficult start of the game of hackers, and to give its goals for the coming weeks. These are mainly concerns of connection and stability as well as bugs encountered by the first comers, which is worth Atlas "rather negative" evaluations on the platform. The developers recognize that they have a lot of work ahead of them, and promise many improvements, server and client side, on a daily basis.

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