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SpellForce 2


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SpellForce 2: Shadow Wars is a video game from 2006 that employs both the real-time strategy and the role-playing elements created by Phenomic and published by JoWooD Productions. It is the second complete SpellForce laserie entry, after SpellForce: The Order of Dawn of 2003. Selanzarontres expansion packs: SpellForce 2: Dragon Storm (2007), SpellForce 2: Faith in Destiny (2012) and SpellForce 2: Demons of the Past (2014). [1] A version of the game and the first expansion pack, Dragon Storm, with updated engine support and widescreen was released in April 2017. In December 2017, a full sequel, SpellForce 3, was released.

As in the first game, the game requires the player to lead the main character and his band of heroes to forge new alliances. The characters can be equipped with elements and weapons as in most role-playing games. In addition, players take control of armies of three different factions that allow them to build buildings and gather resources to train and command additional units with limited and fixed abilities.

The game campaign can be played by a single player or up to three players online or through a local area network. In addition, the game includes skirmish features, allowing players to fight battles against AI or other players outside the campaign.

The game received generally favorable reviews from critics, who agreed that SpellForce 2 improved the first game in many areas.

Spellforce 2 - Shadow Wars Coverart.jpg

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