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E3 2016 - God of War


Kevincinho KDG10
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E3 2016 - God of War

Sony conference at E3 2016 started big with God of War, the new installment of the saga for PS4. We collect all the data we know about God of War so far.

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Sony opened its E3 2016 conference in pulling the house out the window with a gameplay trailer of the new God of War. Finally, the leaks pointed to Norse mythology as background story of the new installment of the series have been confirmed and Kratos will PS4 with a totally Viking look with a full beard and new identity.

The trailer shows us a much more reflective of what we are used to seeing Kratos. Although still a brown beast able to face gigantic enemies without breaking a sweat, now tries to take more human decisions and try to be sympathetic to his son, whom he is training in the art of hunting. The details of Norse mythology not only be noticed in the design of the stage, the actors or the creatures that we face but also in the gameplay itself, with details like the ax Kratos getting their hands after having launched the purest Thor style.

In addition, its creators have clarified that despite the atmosphere of Norse mythology, we will not live the era of the Vikings, but an earlier time when gods and monsters spoken by the Vikings in their legends roam the Earth. So hopefully we meet characters like Odin, Loki or Thor during our adventure.

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In addition, the director of the new God of War (Cory Barlog) has commented that this new release will not be a reboot but will seek to "re-imagine" game mechanics. One of the objectives of this new release will show the journey of redemption of Kratos, which will try to constantly control his anger to make good decisions after the mistakes made in the past. The intro that we have enjoyed in the trailer, in fact, is based on the personal experience of the director of Santa Monica Studio: "the rage of Kratos has caused make bad decisions in your life, so I was excited to see what would happen if I took a good decision. what would it be? How would walk this new and difficult path that is not used? and most importantly why do this? ".


"The answer came with the birth of my son, an event that changed me completely and made me think about the changes in my life. It's hard to face such a change, but if something can motivate really is the being responsible for a life, especially of our son. the weight of this responsibility increases their protective instinct, so you'll want to avoid repeating past mistakes. no adversary can not beat that for them. "

It seems, therefore, that the paternity of Kratos will be one of the cornerstones of the plot of God of War for PS4. Barlog also noted that "for Kratos, this change also means changing the cycle of violence that his family maintained long That cycle led him to bad decisions. Dealing with Ares, the murder of his family and finally to the destruction of Olympus ". Even we can control the son of Kratos in some moments of adventure, although Santa Monica Studio has already confirmed that it will be small sections and that the role of the game will take, how could it be otherwise, Kratos. They have also revealed that the role of the mother of the son of Kratos will play a key role in the development of the plot.


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The graphic has seemed overwhelming. Scenarios, footprints in the snow, weather effects, animations, textures, patterns, facial expressions, particle effects, ... Everything has a really dazzling look. As we have read in Digital Foundry addition, the game will run at 30 fps extremely stable. The gameplay seems to keep the base of the saga, with prominence of the fighting and the quick time events but we have seen some details worth mentioning. Kratos can avoid obstacles like tree trunks to explore the scenarios and can throw the ax to its rivals and then continue to beat another enemy with his fists.

The demo that Sony showed at its E3 2016 conference has given for much, to the point that some fans have dedicated themselves to discover some of the secrets hidden in the gameplay. Thus, we have seen several creatures which, for now, we do not know much. 3:40 minutes you can see a kind of hooded floating creature that seems to watch the action from a distance. At 6:45, after Kratos dispatches to troll, also we can see a new creature, a kind of winged insect antorpomórfico. Finally, at the end of gameplay, after the moose killed recently we can see a sort of river of ice that actually seems to be a giant snake as it is moving.

But perhaps what most caught our attention is the progression system. According Kratos complete various actions receive experience points. In the trailer and we have seen that you can gain experience in skills such as tracking or handling the bow. We are wanting to know how deep will the system improvements and if you enjoy more roleros elements. By completing some task, in addition, we could see during our game with God of War at E3 2016, which appeared the text "Quest Completed" as if it were an optional mission. The spectacular battle with a giant troll also allowed us to see that Kratos still has his Spartan Ira, that pressing L3 + R3 unleashes the fury of the mighty warrior.

 

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