The Ga[M]er. Posted November 1, 2016 Share Posted November 1, 2016 Digital Foundry has issued a brand new tech analysis based on different aspects from the Skyrim: Special Edition now available on PC, PS4 and Xbox One. Interestingly, it seems the game is basically the same on both PS4 and Xbox One, running at stable 1080p and 30 frames per second, although PS4 looks a bit underutilized this time around. Moreover, it seems Bethesda has worked on the bigger picture rather than on each component in the graphics, for example pushing on a wider depth of field, putting more and more colorful vegetation on terrains, giving an overhaul to water. You can see there's a difference between original PC version and PS4 now, but you'll have a hard time in defining which build is the best here. Our main doubt about Skyrim: Special Edition is whether Bethesda could have opted for a 60 frames per second frame rate as it is in the original Skyrim for PC, especially since there was still power to be deployed right there. Perhaps, the developer has chosen to push on graphics and have a better looking game that can run the same on both PS4 and Xbox One. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.