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f1racestars

Driving school in Finland include a compulsory route slippery. And you go from -30 degrees to 100 km per hour, one hand on the steering wheel, the other on the phone and on the road is a white coating that could be only snow, but most likely it's ice, you understand why. And it was a real moment with a driver some in a small town 300 km beyond the Arctic Circle, so it's not appropriate to you wonder how is so good results Kimi Raikkonen or how was Mika Hakkinen. No, I was never admirer of Schumacher, so I was able to get back even a few missiles in virtual F1 Race Stars.
But do not worry illusions that we hit a new simulator, though included all the big names in the 2012 season of Formula 1. Sebastian Vettel, Jason Button, Fernando Alonso, Lewis Hamilton, Kimi Raikkonen and Mark Webber all appear, but reduced to caricature versions piled karts and evolving world has nothing to do with the strict rules of reality, physics or fair play.
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Codemasters has decided that it is better to fight on land arcade games "impaled" Mario Kart, Sonic or LittleBigPlanet Karting, but aside from celebrities, F1 Race Stars not shining particularly to any chapter.
The 12 tracks include major names (Monaco, Monza, UK, Abu Dhabi etc.), similar in part to the real (especially curves impossible in the hills Monaco), but with differences crazy - conveyors, airplanes, a rollercoaster, medieval palaces, temples Brazilian jungle or Japanese sumo wrestlers in the middle.
Although it's not a bad idea to get out on the Autobahn alongside normal traffic or make impossible leaps across chasms, once you have gone through each track, not much of a big deal to discover. A small variation is made by way mirror, where tracks are reversed and it may still miss the occasional curve, but the challenge (or annoyance, depending) comes only from power-ups and the behavior of AI.
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Rockets rain and effervescent soda bottle
When you track many famous names and the only rule is that you must be the first, and needed a power strip that will benefit you. Virtually every driver has their own skill and might even want to test 5-6 to choose what you find most convenient style of play.
You have 24 celebrities, plus two teams invented - şoferiţele Ruby Power and Jessica Chekker plus the mixed format of Merit and Kira Josh Hoshihara. Not that you have much to do apart from putting the brakes at the right time and throw a ball when it's fixed trap world dearer opponent in front of you.
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The most common pitfalls are colored balloons (red or yellow) that catch you and stop you out of the way, losing important seconds. Depending on the place in the race can receive other "powers" - the safety car slows everybody and gives you the opportunity to May recover from distance, boost Links speed for a few seconds, turning into a glass of juice mad to overcome everything that moves or even a beam that can bring first place if you use head.
Some routes, such as the UK, will be cursed with rain and all competitors are moving slowly, but there are cloud bearer if you want it rains literally an opponent or balloons to break your confetti on the screen lest May see much. Other routes include obstacles (other machinery, tractors, sumo wrestlers, patches of grass and marsh, sand or carpet of leaves virtually any surface outside the marked route will turn into a snail.
Any obstacle charged in the attack hit or kick an opponent means damage to your car, which sooner or later will force you to go to the pits for repairs. Usually even lose a position or two when passing through the area or possibly get up to No. 2 for the opponent in front of you, outside route, was the winner. Sometimes I wake up that I barely got the bonus disappeared en route, sometimes remained in place, so that I failed to find any apparent cause of the problem.
If you have courage, containing routes and shortcuts and special keys to unlock various secrets, but nothing much you gain from this. More wasting time on shortcuts through sand and marsh than buy time and positions in the race, but there is at least some utility: avoid crowded curves, where the AI usually rages with power-ups.
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Give them explode!
How simulator is not, F1 Race Stars is trying to maintain the AI players by activity, at least in terms of Career mode. Not go well in the game, because wake up popped a balloon, then pieces of your sparks from the engine, then everyone whistling over your head with all sorts of suspicious sites boost. From this point of view, the AI tends to overdo the use of these skills especially in crowded areas, so often simply have no where to run to avoid any lightning or any unwanted collision.
The game has several types of races, from normal to variations type Elimination (do not lodge never last) refuel (must pick the route fuel, but the extent - if you have too much, move too slowly if you run any drop, stay as penguin route), Slalom (passing through the gates of different colors, points come the more the more you pass through the gates of the same color) or District Snatch (best time on a certain portion route).
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But regardless of time of day, the ultimate goal is to win. Using various power-ups as you score points every race and has several event sites, the total might bring you first podium even if you went first on all routes. There are curves and a KERS system used to take advantage of the energy stored in the battery behind maşinuţei.
Too much strategy is not needed, only activate traps at the right time or leave them on the liabilities behind you so that can not be avoided pursuers. Obviously, a controller is imperative to evolve correctly in curves and not even I struggled with PC peripherals too long.
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revenge online
Aside from trophies in his career, F1 Race Stars also includes individual races, the opportunity to improve your time on any route and online multiplayer yet to enter the race and people, not just the AI. Basically you can run along with three friends if anyone's willing to make the head with you, being good team effort against AI shaggy.
Online races go to a maximum of 12 competitors and the highest level of difficulty (3000cc, after organizing the game) is more or less fun for a few laps. However, as the routes are few and did not offer much of a surprise, quickly and with people in the same situation in single-player: it's all about power-ups and as many as you take it forward.
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No graphics do not help much to maintain interest. Design is a funny time with vivid color palette and caricatured figures of drivers, along with athletic movements and pictures praising the podium. But the same moves quickly get bored at the beginning of races and cues spite limited and laughter when you went; far you are not motivated to continue, only to slam annoyed controller.
In addition, unpleasantly conspicuous and advertising for various products (product placement), a way to earn money from the game even before selling a single copy. Pirelli is normal for a racing game and understand that DHL, Santander, SingTel, Qatar National Bank of Abu Dhabi or are an official sponsor of the tournament or teams ... yet.
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So even though on paper the idea seems good, Codemasters ought to think twice before turning F1 into a game of karting. If it were carts innovative and unusual ideas, nobody had anything to say. As it was, F1 Race Stars is just a banal game with fewer tracks (and an exorbitant price for the extra - 4.5 EUR / circuit), AI overly aggressive and too fed into the soul commercials player.

 

 

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