Halcyon. Posted January 20, 2016 Share Posted January 20, 2016 Codemasters has announced that proprietary graphics engine, EGO Engine 4.0, was already modified to have support DirectX 12 and some graphic techniques such as Raster Voxel Based Ordered and Ray Tracing Views are implemented. Codemasters' EGO Engine used 4.0, the newest evolution of its engine, so far only in F1 2015 and F1 2016 title [CENSORED]ure and will use him. Chances are that F1 2015 to receive an update that will bring DX12, and F1 2016 is confirmed as it will use the same API. Unfortunately, Dirt Rally, and he developed the same studio was created with EGO Engine 3.0, and therefore will remain on DirectX 11. Codemasters will present the first implementation of DirectX 12 GDC 2016 at the conference, which will begin on March 8. Link to comment Share on other sites More sharing options...
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