andersonn - Posted November 29, 2015 Share Posted November 29, 2015 Platform: PlayStation 4 Type: Downloadable Content (DLC) Bloodborne (required) Available in: Digital Download Developer: FromSoftware Distributor: Sony Genre: RPG, Action RPG (Fantasy) Players: 1 Duration: 10-15 hours Language: Spanish Texts and voices in Spanish / English Released: November 24, 2015 (Pegi: +18) If you start a game from the beginning or are about to acquire the Game of the Year Edition, you have to know that ancient hunters is unlocked fairly quickly, defeating the Vicar Amelia, but is an area at all recommended until at least the time you defeat Rom, Spider Vacua. The FromSoftware own minimum recommended level of 65, which we consider quite low, especially for the closing stages of this expansion, so it is much better that you continue the main quest and come back fifteen or twenty levels to avoid frustrations. If, however, you start a New Game +, you may find it easier to access it, and you can throw once hunted the Vicar Amelia, since having your armor reinforced to the rock of blood is of tremendous help, you can access to it with a level of 120 on. Anyway, since Bloodborne not retain your full game so far you decide to take another turn, both going to have to play a portion of the base game to get to Old Hunters, a decision, at least, strange. Nightmare Hunter The DLC also takes something to start. The first areas leaves a strange feeling in the player go too familiar places, to the point plantarte inside the Cathedral where you fight like the original Vicar own. And when it does, the repetition of materials, elements and even a final boss of the main quest in the form of spontaneous enemy, they note. What does change, a lot is the provision of enemies. Accustomed to face hordes of basic enemies, your presence here is scarce especially in the first portion of the game, dominating the old hunters; so many that sometimes one has the feeling of playing a multiplayer with bots. No exaggeration, the first section is full of them and some are real sponges life. Change is appreciated, while our main concern will be to find many of the weapons and equipment in these early hours. Weapons give some variety to those who accused the lack of them in the original game, but do not expect any boast. They are very attractive, but with an arrangement very similar to those already seen, we'll visit a powerful rotary saw, the blade bow or sword iconic moonlight present in the Souls movements. The distance also (although less throw, fall short, the Gatling is impressive even a real consumer of mercury bullets while the surprise comes with a new shield, this time useful, but not focused on physical attacks not stop you're going to get rid of the mechanistic basis of Bloodborne). In fact, getting all new equipment is one of the best work done in this ancient hunters, since many of these weapons are actually hidden and attend various actions to be performed before you can make with them. A pity that so hard to improve them all, so that we have to wisely choose our next weapon or wait for the next round. But after this start with somewhat less force, the following scenarios are presented much more attractive and make us to introduce in environments that you still maintain that strange tension in his gloomy and dark atmosphere. Therefore, one of the quietest scenes can reach get on your nerves to stumble and break a bottle of soil, with subsequent alert opponents. There is here an eternal ebb and surge of difficulty. You can scroll areas with fairly simple enemies to run into moments where face not only one but two heavyweights. Quiet moments to reach areas where a trap hides another trap. He stresses the final section where you'll find one of those damn truth areas, with one of the most absurd and crazy all brilliantly designed and Bloodborne enemies of Souls (with sharks say, we say it all). Quite intricate areas where progress can be a matter of faith, and others in which we will have to explore every inch until you find the key (or the lever) that allows us to move forward. Ancient hunters not forget to further expand the universe of Bloodborne. The data offered to expand the story may seem low, but they have something more sense as you collect along with descriptions of new objects to collect. We can only say that still inspired deep into the roots of the cosmic horror of Lovecraft, to the point of reaching the declared one of his most famous stories tribute. Dams It has taken another decision regarding Bosses: placing the lantern relatively close to them. And we appreciate it in part, as some leaders of the base game were quite far from the checkpoint, with consequent race to them that did not provide much difficulty to the equation. Here everyone has a bluff or a shortcut that will allow us to close some best practice techniques until you find your weak spot. They are only four, but one secret (that we know of now) you can find out. Two of them quite dramatic, while others may be rather vague. The final boss is a stinker, but with some of the most interesting patterns we have seen and eliminate alone can be quite a feat. They continue alternating patterns such as subtract them life, which makes your learning is far more difficult to grasp. The new patch that comes with the DLC also brings some new features that are also incorporated into the main adventure, like the ability to be accompanied by an NPC for the battles against some of these enemies, of which ancient hunters fail only one and in the base game it is done in enough. Like the cooperative, their help is invaluable, as it allows you to focus on them while you heal and recover a little breath, but evidently makes things much easier when you experienced the first game. Ancient hunters is a good DLC that will get more for those who plan to take advantage of the new weapons in new items than those who only seek to complete it, given the scarcity of some stones to empower them properly. We do not know exactly how wanted FromSoftware divide the content initially, since there are three major areas, making split them leave pretty lame one. For the price to pay for throwing him twenty euros rounded, can stay a little short if your goal is simply to finish, due to the uniqueness that is accessed, it is highly recommended that you take when planning play a new game, to force yourself to reach it. If instead you just start your adventure Bloodborne, leave it to the final moments. Your nerves will thank you. Link to comment Share on other sites More sharing options...
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