andersonn - Posted November 1, 2015 Share Posted November 1, 2015 Platform: PC Available for: Mac PS4 Xbox One Available in: Digital Download Developer: Larian Studios Distributor: Focus Home Interactive Genre: RPG, Action RPG (Fantasy) Players: 1-4 (Cooperative: Yes) (2 in story mode) Duration: 60-80 hours (minimum) Language: Texts in Spanish and English voices Released: October 27, 2015 (Pegi: +16) Freedom above all things When we talk about Divinity: Original Sin as an adventure RPG old school we do not fulfill that stay nice as tagline. If anything characterizes this work is the brutal freedom of action which gives us to act as we please in the fantasy world of Rivellon, however absurd that may sound our ideas. Are you going to massacre innocent that without rhyme or reason? Steal? ¿Intimidate or bamboozle people to tell you what you want to hear? Go ahead. Do not be corteis. Act as you please because nothing and no one will prevent it. We are facing a surprisingly ambitious game that already from early on, when I proposed to give life to the two main heroes who iniciarás the game, flying proudly the flag of absolute freedom for each player, depending on your preferences, type with fire and blood his own story. And it is not an exaggeration. In Divinity: Original Sin to the smallest detail is taken into account in resolving the relentless challenges posed by this adventure RPG in which the vast majority of missions can be overcome in many different ways. It all depends on the skills of our adventurers who specialize after one of the twelve archetypes available as standard options as warriors, mages, rogues, clerics or archers among others; They evolve and develop their offensive power on three different routes personalization: attributes that determine their strength, dexterity, intelligence, and others; skills that will give us access to more and better options for specialization (bonuses for using certain types of weapons, defense equipment, magic schools, etc.); and talents, which are frankly a number of attractive advantages that will allow us, for example, talk to animals, enhance our ability to move with stealth and even have a "second chance" in case of receiving a thrust by mortal enemies. the options are quite high. Therefore, we can start the game with a pure warrior versed in the use of a certain type of weapons like two-handed swords, and later take the path of magic apart from what we already know can also use a couple very specific spells. Everything depends on you, on how you please face the game.It will be a alternative! Because I mentioned above should also add about 200 spells and special abilities that can learn along the adventure ... as long as we buy or collect along the way precious books that contain within these new powers. But I say, unlike the original, this new edition of Divinity: Original Sin includes a handful of tutorials that help you better understand its intricacies. Trailer Link to comment Share on other sites More sharing options...
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