Everything posted by #Egii
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Name of the oponent: ŦŘǤŦ DΛSŦIN-™ Theme of work: Type of work (signature, banner, avatar, Userbar, logo, Large Piece):Avatar Size:150 X250 *Text:Fetty Wap Watermark:csbd or csblackdevil Working time:24 H
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[Battle - ŦŘǤŦ DΛSŦIN-™ vs InfiNiTy-] [winner DASTIN]
#Egii replied to Mr.FijiWiJi's topic in GFX Battles
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[Battle] WereN. vs Hellwalks vs DASTIN [Winner ŦŘǤŦ DΛSŦIN-™]
#Egii replied to Hellwalks's topic in GFX Battles
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About This Game LIVE THE LIFE OF A WILD WOLF! WHAT IS IT? A wildlife simulation game about wolf ecology. EMBARK ON A QUEST FOR SURVIVAL! When the game begins, you are a two-year-old gray wolf born in the Northern Range of Yellowstone National Park. You learned the ways of the wolf in your birth pack. Now it's time for you to learn how to live on your own.Your quest begins on the slopes of Amethyst Mountain and eventually takes you across the Lamar Valley to Slough Creek. There, you and your mate will establish a territory and raise a litter of pups: training them, feeding them, defending them against predators, and finally taking them on a cross-country journey to a summer home. Ultimately, your success will depend on your ability to ensure the survival of your pack. PLAY ALONE OR WITH FRIENDS!! In single-player games, learn how to hunt elk, communicate with other wolves, find a mate, establish a den and territory, raise pups, and embark on a perilous journey to a summering site. In multiplayer games, explore the wilderness and hunt elk together, and now raise pups together! This new version features the entire Slough Creek mission arc, from choosing a den to raising pups and traveling to the rendezvous site. There are two types of multiplayer games: Private games: Invite-only, featuring voice, text, and phrase chat. Public games: Anyone can join, phrase chat only. WHAT'S NEW? This new version improves and expands upon the original game, a grant-funded project that has been downloaded by over five million players around the world since its original release in 2008. Now, for this version 2.7, we've refined gameplay and graphics, added a new player account system with achievements, friends lists, and more, and completely rewrote the animal AI system. We've also added more wolf howls, over two dozen wolf customizations, and emotes -- accurate wolf behaviors to communicate with your packmates. And we created a mysterious new map to explore in single and multiplayer games. As always, there's also an active online community where you can discuss the game with other players and share artwork and stories about wolves. Visit www.wolfquest.org to join in. Is this new version worth buying? Find out what players say.
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About This Game Story Thorne finds himself in chains for a murder he did not commit, which is unusual. The explanation to the facts that led him to his arrest unveils the sinister truth of Hollow Lake, a nearby village crippled by corruption. Play as an infamous mercenary known as "The Crow" in a decayed and corrupt world, find your way out of chains and get paid for your contract. Features - Explore a corrupt and dark world, meet ambiguous and interesting characters, judge them as friends or foes. - Fight against magical creatures, wild beasts, cursed monsters, witches, sorcerers and professional hunters who are after the prize for your head. - Make your character progression as you wish. Choose from a vast variety of accessories that best serve you in combat. - Be "The Crow". Merchants of death was an epithet used in the U.S. in the 1930s to attack industries and banks that supplied and fundedWorld War I (then called the Great War). The term originated as the title of a book by H. C. Engelbrecht and F. C. Hanighen,Merchants of Death (1934), an exposé. The term was po[CENSORED]r in antiwar circles of both the left and the right, and was used extensively regarding the Senate hearings in 1936 by the Nye Committee. The Senate hearing examined how much influence the manufacturers of armaments had in the American decision to enter WWI. 93 hearings were held, over 200 witnesses were called, and little hard evidence was found. The Nye Committee came to an end when Chairman Nye accused President Woodrow Wilson of withholding information from Congress when he chose to enter WWI. The failure of the committee to find a conspiracy did not change public prejudice again the manufactures of armaments, thus the po[CENSORED]r name "Merchants of death". See the United States Senate, Senate History page.
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Now With Basic Cast Control and Float Fishing Euro Fishing immerses you deep into the adrenaline-packed action, fun and beauty of Europe’s most famous lakes. Master your rod, line and tactics, and refine your technique to become a top angler. This is the closest you can get to real fishing from the comfort of your own sofa. Welcome to the Great Indoors! Whether you’re a fishing beginner or angling pro, Euro Fishing accurately and authentically replicates the feeling of actual fishing using our unique physics-based casting and reeling system, ‘Total Cast Control’. Start by learning the basics of casting with in-game tutorials, or dive straight into one of the five unique European locations included, such as Digger Lakes and the famous St John’s Lake at Linear Fisheries, each posing their own unique challenge to land the big catch. Using advanced AI and customisable environment effects, fish respond to water temperature, time of day, weather conditions and baits as they do in real life. Spot fish ‘shows’ before casting into the right area from a pre-set peg or the lake bank, and customise your angling equipment for the best chance of landing a catch. In Euro Fishing, you can fish by yourself, or compete against friends and opponents in single player or hosted multiplayer tournaments, tracking and comparing catches in real time. Basic Cast Control An entry level (power bar style) casting system for new users to experience the game before trying to master "Total Cast Control" Total Cast Control A full physics based casting system. For the first time in a fishing game, experience the feeling of casting with real fishing rods from your own PC. Intelligent Fish AI The battle of wits between fish and angler come to life with intelligent AI Competition and Tournaments Challenge your friends in a multiplayer tournament and compare catches in real time, or compete against AI in our hosted tournaments Stunning Locations Five unique European venues await every fisherman, including real venues such as Digger Lakes and the famous St John’s Lake at Linear Fisheries, all recreated in magnificent detail Dynamic Weather and Time of Day Set weather conditions to reflect real world settings or create your own preferences to affect how fish behave Tackle Box Select the right angling equipment for the best chance of landing the big catch; choose from a wide range of rods, reels, rigs and bait in thousands of possible combinations Watercraft Read the water and its features, predict what the fish are going to be doing and cast from the bank or a peg for the best chance of a catch Full Steam Controller Support Immerse yourself in Euro Fishing with the new Steam Controller, now with full integration Cutting Edge Technology Using the latest Unreal Engine 4 graphics technology, Euro Fishing looks and feels as close to the real thing Created by Experts Working with carp angling experts, including Korda and Simon Scott, Euro Fishing replicates the experience of real fishing
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About This Game A long, long time ago, when people lived among gods and monsters, seven kingdoms struggled for rule over the land. Lead one of those civilizations to glory through sophisticated trade, diplomacy, espionage and conquest. Choose from one of seven cultures: Greek, Persian, Viking, Norman, Mayan, Chinese and Japanese and compete for domination. Each Race in Seven Kingdoms has its own distinct advantages and disadvantages, its own unique God unit, a different military skill, its own strengths and weaknesses. Learn how to use them! Use military means, economy or subterfuge to bring down your enemies. And don't forget about brute force, cunning and intelligence. Conquer the world and build your empire! Our version is Seven Kingdoms: Ancient Adversaries - an updated and re-released version of Seven Kingdoms - a game released in 1997. Seven Kingdoms (Chinese: 七王國; pinyin: Qī Wáng Guó) is a real-time strategy (RTS) computer game developed by Trevor Chan of Enlight Software. The game enables players to compete against up to six other kingdoms allowing players to conquer opponents by defeating them in war (with troops or machines), capturing their buildings with spies, or offering opponents money for their kingdom. The Seven Kingdoms series went on to include a sequel, Seven Kingdoms II: The Fryhtan Wars. In 2008, Enlight released a further title in the Seven Kingdoms series, Seven Kingdoms: Conquest. Gameplay Seven Kingdoms made departures from the traditional real-time strategy model of "gather resources, build a base and army, and attack" set by other RTS games. The economic model bears more resemblance to a turn-based strategy gamethan to the traditional "build-workers, and harvest-resources" system in games such as Command & Conquer, StarCraft, and Age of Empires. The game features an espionage system that allows players to train and control spies individually, who each have a spying skill that increases over time. The player is responsible for catching potential spies in their own kingdom. Inns built within the game allow players to hire mercenaries of various occupations, skill levels, and races. Skilled spies of enemy races are essential to a well-conducted espionage program, and the player can bolster his or her forces by grabbing a skilled fighter or give ones own factories, mines, and towers of science, a boost by hiring a highly skilled professional. For instance, having a skilled Persian general can make capturing and keeping a Persian village much easier. The diplomacy system within the game is akin to a turn-based game allowing players to offer proposals to another party in which they are able to choose either to accept or reject them. Each kingdom has a reputation and one suffers a penalty for declaring war on a kingdom with a high reputation - making a player's people more likely to rebel and more susceptible to bribery. Diplomatic actions include making war, proposing an alliance or friendship treaty, buying food, exchanging technologies, offering tribute/aid, and forging trade agreements. A ranking system allows all players to gauge the relative military and economic strengths of their allies and enemies, making alliances against the stronger players a natural option. Cultures The original game allows players to choose seven different cultures to command (see below for cultures added at a later date). Players can choose between the Japanese, Chinese, Mayans, Persians, Vikings, Greeks, and Normans. Each culture has its own weapons and fighting styles. Each culture can also summon its own "greater being", each having different powers. Fryhtans are fictional beasts that hoard treasure and hold "scrolls of power", objects that enable you to summon greater beings. They are quite powerful and may attack human kingdoms. Interactive Magic later released a free patch that added three new cultures, the Egyptians, the Mughals and the Zulus, and a new war machine, called the Unicorn. The game was re-released on June 8, 1998 under the name Seven Kingdoms: Ancient Adversaries with this patch included. Loyalty Villages within each kingdom have taxes collected whenever a village's average loyalty reaches a certain level. The game allows the player to automatically tax a village at any multiple of 10 between 40 and 100. If a village (or any other unit) has loyalty below 30, there is a risk of rebellion. Normally, a village's loyalty can be determined by a number of factors including the number of races living in the village, the leadership and race of any generals/kings in any forts near the village, availability of jobs and goods, and the player's reputation. The presence of enemy generals/kings can decrease the loyalty of your village while friendly ones have the opposite effect. In addition, the player can temporarily increase a village's loyalty beyond the nominal level (the increase is roughly 10 units), granting it funds, and whenever the player taxes the village its loyalty decreases (again by 10 units). The rate at which loyalty returns to normal is determined by the difference between the current loyalty and the nominal loyalty. So, if the tax setting on the game is set at 40 and a village's nominal and current loyalty are at 100, then loyalty will drop very quickly to 30 and increase at a relatively quick pace from 30 to 40, and cycle between those values. However, if the player then sets the tax rate to 100, loyalty will increase from 30/40 to 100 at a gradually decreasing rate, and subsequently cycle between 90 and 100 at a more sedate pace. The player will earn more revenue over a given period of time if he or she sets his/her tax rate to 40. Most importantly, the player's nominal loyalty is subject to rapid spikes. If the player's reputation drops because he/she kill civilians, declares war, loses a spy, or if the village is attacked, then the player will see a sudden drop in current loyalty, which could easily put the player under the rebellion threshold. In the event a king is killed, a replacement king with the same skill in leadership is needed. Otherwise, military and peasant loyalty can drop. The consequences of replacing the king with a less powerful one can be rebellion, susceptibility of villages and military units to spies, and increased risk that soldiers outside of a fort will desert and change sides because of dropped loyalty in response to the replacement king. Training replacements and military leaders is time-consuming and expensive, which may explain why many players rely on military machines. Raw materials Raw materials are harvested from mines and then transported to factories. The resources are copper, iron, and clay which can be sold to the surrounding kingdoms. Both have a maximum capacity of eight workers, and have a limit as to how many raw materials that can be stored. Initially, miners are more efficient than factory workers where a small number of miners should be able to keep an entire factory of eight workers productive. Alternatively, a player could build several factories to process the output from a single full mine. Either way, one should watch raw material stocks and work to remove bottlenecks as they occur. Idle workers in a factory or mine incur an opportunity cost in terms of food they could be producing as peasants. Foreign workers must also be paid wages. Open source project In August 2009, Enlight released the game under the terms of the GNU General Public License and has provided a website at www.7kfans.com for the community. In 2010, the game was ported to the Simple DirectMedia Layer version 1.2. which allows it run on other operating systems such as Linux. On May 19th, 2015, the open source project released version 2.14.5. Among other changes and bug fixes, this release brought with it a migration to SDL2 and the return of networked multiplayer with enet
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About This Game Solstice is a dystopian mystery thriller about small personal disasters that turn into great catastrophes. A magnificent city in the middle of a frozen wasteland, cut off from the world by raging blizzards. Inhabited only by a small group of misfits, who either can’t or don’t want to leave for the dead winter season. When the local madman goes missing, an ambitious doctor on a contract and a mysterious young woman, who arrived with the last dog sled caravan, start questioning the true nature of the city's splendor... Links Official website Twitter Facebook Tumblr
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About This Content HOMEWORLD: DESERTS OF KHARAK - SOBAN FLEET PACK Kiith Soban are a highly respected force within the Northern Coalition. Although their tactical prowess is renowned, it is their ability to leverage advanced military technologies to deliver devastating long-range attacks, disrupt enemy movements, and mani[CENSORED]te the battlefield that has made them one of the most effective fleets to enter the battlefield in years. This fleet pack will add the new playable fleet, Kiith Soban, to multiplayer and skirmish modes in Homeworld: Deserts of Kharak. The Soban Fleet includes a new CARRIER, RAILGUN, BASERUNNER and BATTLECRUISER. Additional Features New Soban Carrier Captain Voice New Soban voice processing Unique Soban Textures for all units in the fleet Soban Carrier: Microwave Emitter - a new top tier weapon that will deploy deadly microwave radiation to a targeted area, damaging any enemy units while they’re in the AOE field. Armed Logistics Modules - Soban armed logistics modules have a short-range defense system that slows and damages nearby enemies. Additionally, the Soban Carrier can redirect power to increase launch distance, rate-of-fire, and damage capability of these modules. Defensive Railguns - The Soban Carrier does not use smaller calibre point-defense cannons. Instead, they have railguns for defense. Soban Battlecruiser: Multi-Phase Railgun Turrets - Soban Battlecruisers have been outfitted with dual railgun turrets in place of standard cannons. Soban Baserunner: Targeting Jammer - A new ability that allows Soban baserunners to disable weapons in a target area. Soban Railgun: Mark Target Ability - Soban Railguns can paint a target within range, helping friendly units to do more damage while the mark is active. Homeworld: Deserts of Kharak's first downloadable content pack, SOBAN FLEET PACK is coming to Steam on March 22nd! Kiith Soban are a highly respected force within the Northern Coalition. Although their tactical prowess is renowned, it is their ability to leverage advanced military technologies to deliver devastating long-range attacks, disrupt enemy movements, and mani[CENSORED]te the battlefield that has made them one of the most effective fleets to enter the battlefield in years. This classified dossier is part of an official inquiry into the Kriil Engagement involving a Soban carrier group going up against a Gaalsien fleet out near the Tarsis Line. It contains an interview with a Soban First Officer that dramatically sheds light on the incident, the Soban’s unique abilities, and the prospective strategies one will either battle against or employ in [CENSORED]ure multiplayer matches. The fiction itself mirrors real-life matches and techniques. This fleet pack will add the new playable fleet, Kiith Soban, to multiplayer and skirmish modes in Homeworld: Deserts of Kharak. The Soban Fleet includes an all new CARRIER, RAILGUN, BASERUNNER and BATTLECRUISER, as well as unique Soban textures for all units and new Soban Carrier Captain voiceover and processing.
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About This Game Get ready for the rural lifestyle! This game is set on your own farm! Enjoy the life of a farmer with all its amazing tasks and challenges! Drive your original vehicles, cultivate your fields, take care of your animals and market your produce! Different seasons and weather conditions guarantee realistic game fun. Earn from your experiences as a farmer, use your knowledge to enjoy the satisfaction a farmer feels when sitting in front of the fireplace in a beautiful farmhouse after a hard working day. Your efforts will be rewarded – the better your fields are tilled, the more animals you breed, the more products you produce, the better the income available for new machines, larger fields and tractors. Get ready for the ultimate farming fun! Gameplay Career In career mode, the player takes on the role of a farmer. Their task is to expand on their "dated" farm and machinery. The main goal of the player is to harvest their crops and sell them in order to expand their farming enterprise (e.g. machines, fields, animals and buildings). The player is free to explore, grow from their choice of several crop types, and invest their money in additional fields and equipment. Livestock may be purchased, and then it is up to the player to care for the animals. Missions There are dynamically generated missions which consist of the player performing various tasks within a time frame such as mowing grass or delivering cargo. If the player successfully completes the task, they are rewarded with a sum of money, plus a bonus amount of money based on how quickly the task was completed. Multiplayer Farming Simulator 2014 is the first mobile Farming Simulator to have multiplayer. Farming Simulator 16 has a 'bluetooth' function, allowing multiplayer without a wireless connection. Last and current generation consoles have multiplayer ("Farming Simulator" on the last generation consoles was the first console port of the game, with all features of 2013 Titanium.) Farming Simulator 15 on all devices has a multiplayer function. Games Farming Simulator 2013 The initial release for Farming Simulator 2013 was on October 25, 2012. Almost a year later it received a large update and re-release under the title Farming Simulator 2013 Titanium Edition, on October 10, 2013. It contains all of the previous assets from the first iteration, with new content of a US based environment in the form of a map called "Westbridge Hills" and new vehicles. The new content was also released as a DLC add-on for those with the original version of the game. Farming Simulator 14 Farming Simulator 14 was released for iOS and Android on November 18, 2013, and gives a more polished and more casual gaming experience on mobile platforms than the predecessors.[8] There are 10 - 20 brands in the game. Farming Simulator 15Farming Simulator 15 was released to Windows and Mac OS on October 30, 2014. This version introduced forestry, washable vehicles. 41 brands, amounting to around 140 pieces of equipment are in the new game, 160 in the 'gold edition' DLC pack. Farming Simulator 15 was released to consoles on May 19, 2015.
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Topic Closed winner Canabys
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Name of the oponent: Canabys Theme of work:http://postimg.org/image/m34mplebt/ Type of work (signature, banner, avatar, Userbar, logo, Large Piece): avatar Size: 150x250 *Text: Battle Watermark: csblackdevil Working time: 24hours
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v2 everything is good
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Name of the oponent: Reii Theme of work: http://postimg.org/image/cjpbyga3l/ Type of work (signature, banner, avatar, Userbar, logo, Large Piece): avatar Size: 150x250 *Text: Battle Watermark: csblackdevil Working time: 24hours
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can i JOIN ???