Mr.Jhorjan Posted August 18, 2023 Posted August 18, 2023 Link: https://www.epicgames.com/site/es-MX/about#:~:text=Fundada en 1991%2C Epic Games,(VR) y sitios web. Epic Games, Inc. (formerly called Potomac Computer Systems and later Epic MegaGames) is an American video game developer company based in Cary, North Carolina,1 known for its Unreal Engine technology, which has powered its po[CENSORED]r series of games. first-person shooter Unreal and the Gears of War saga, as well as the world famous Fortnite. Founded in 1991 by Tim Sweeney, who currently serves as CEO, Epic Games is the parent company of several developers, including Chair Entertainment, Psyonix, and most recently Quixel. It has also launched studies in various countries and is associated with the Chinese company Tencent Holdings. History Potomac Computer Systems (1991-1992) Epic Games was initially founded under the name "Potomac Computer Systems" in 1991 by Tim Sweeney in Potomac, Maryland, launching its flagship product, ZZT, that same year. Epic Mega Games (1992–1999) During the latter part of ZZT's lifetime, the company became known as Epic MegaGames and numerous po[CENSORED]r shareware games were subsequently released, including Overkill, Tyrian, Epic Pinball, Brix, Dare to Dream, Jill of the Jungle, Kiloblaster, Xargon, Solar Winds, Ken's Labyrinth, Jazz Jackrabbit, Radix: Beyond the Void, and One Must Fall: 2097. During this time, Epic also published and sold games developed by other developers such as Safari Software's games and also XLand's Robbo, Heartlight, and Electroman; and Renaissance's Zone 66. In 1996, Epic MegaGames produced an isometric shooter called Fire Fight, (a shareware), developed by the Polish Chaos Works.2 It was later released commercially by Electronic Arts. In 1997, Safari Software was fully acquired by Epic MegaGames and some of its titles, as well as other pre-1998 games, were sold under the Epic Classics brand until late 2012. In 1998, Epic MegaGames released Unreal, a 3D first-person shooter co-developed with Digital Extremes, which expanded into a series of Unreal games. The company also began licensing the game's graphics engine, called the Unreal Engine, to other game developers. Epic Games (1999-present) In 1999, the company changed its name to Epic Games and moved its offices, including its Rockville headquarters, to Cary, North Carolina. In 2006, Epic released Gears of War for Xbox 360 and PC, this being a resounding success and one of the flagships of Microsoft's second console. The following year they released Unreal Tournament 3 for PC, PS3 and Xbox 360. In the summer of 2009, Epic released Shadow Complex for Xbox Live Arcade. On November 7, 2008, Epic Games released Gears of War 2 exclusively for Xbox 360, the sequel to the hit Gears of War, which follows the story of humanity's fight against the Locust. Epic worked on an iOS game called Infinity Blade,3 which was released on December 9, 2010.4 They also released Gears of War 3, the third game in the Gears of War series on September 20, 2011, as did the 2 for Xbox 360 only.5 In 2011, the Epic subsidiary Titan Studios was dissolved. At the 2011 Spike Video Game Awards, Epic Games announced their new game called Fortnite. In June 2012, Epic announced that they were opening a new studio, Epic Baltimore, made up of members of 38 Studios and Big Huge Games.6 Epic Baltimore was rebranded to Impossible Studios in August 2012.7 However, the studio ended up closing its business. doors in February 2013.8 In July 2012, the Chinese company Tencent Holdings acquired approximately 48.4% of Epic's then-issued share capital, which is equivalent to 40 percent of Epic's total (includes both stock options and employee shares), for $330 million. Tencent Holdings has the right to nominate directors to the Epic Games board and thus accounted for as an associate of the Group. However, Tim Sweeney stated that Tencent has very little control over Epic Games' creative output. A number of high-profile officials left the company months after the deal was announced. In October 2012, Cliff Bleszinski announced that he was leaving Epic Games after 20 years with the company. The official reason from him was "Time for a much-needed break." In December 2012, Epic Games President Mike Capps announced his retirement citing his reasons for the arrival of a baby he is having with his wife and his plans to be a housewife. home. He subsequently announced his departure from his advisory role, as well as his affiliation with the company in March 2013. In February 2013, Impossible Studios was closed, less than a year after it opened. For March 13 Epic would release the latest Gears Of war called Gears of War: Judgment. It would be the last game in the saga developed by them, but the license would remain in the hands of Microsoft On January 27, 2014, Micros
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