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(PC Gamer) 10 Counter-Strike: Global Offensive Competitive Maps That Need to Come Back


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Zoo is a bomb-defusing map set in a San Francisco Zoo. The map was created by Squad and Yanzi and was first added to CS:GO during Operation Bloodhound in May 2015. The map features several animal exhibits and an indoor aquarium. Fish are the only animals actually found in the map, but players, depending on their location, can hear different animal noises. The map is fairly large and contains many long, narrow, winding pathways. These pathways can be a bit annoying to traverse through, but they do make the map feel unique. At the end of Operation Bloodhound in October 2015, Zoo was removed from the game. However, it was re-added for a short time in 2019. With a great theme and plenty of fans, it wouldn’t be surprising to see Zoo included in Competitive once again. Hopefully there will be more animals to see next time.

 

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Originally created by Chris Auty, Aztec is a bomb-defusing map that has been present in several Counter Strike games. The map is set in a rainy Central American archeological site and features long-range sight lines that benefit snipers. Aztec spent many years in the CS:GO Competitive map pool but was removed in late 2017 along with several other classic maps. According to Valve, these maps were less po[CENSORED]r and prevented new and recently updated maps from standing out. After the update, many of these maps remained playable through other game modes, like Deathmatch. Aztec wasn’t as lucky. It is not currently playable in any official game mode. Fans of Aztec can play the similarly themed Ancient, but it’s just not the same. Despite the interesting setting, Ancient is a very plain and safe map. Aztec was imperfect but unique. The rain, setting, verticality, and long sight lines gave it a very distinct feel. Ancient just feels like Dust II in the jungle. Maybe Valve will release an updated version of Aztec someday, but for now, fans will have to wait.

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