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Game information
Devolopers: Wolfire Games

Realesed: 14apr,2020
Genre: Adventure,casual,free to play,action

Platforms:  PC

Racing for 'pink slips' might not sound terribly dangerous or macho, but Juiced's take on street racing offers far more thrills and spills than EA's comparatively safe Need For Speed Underground series, on which Juiced is clearly based. Great, right? Thrills and spills... that's what we want. We want a game in which we can gamble away our winnings and lose the cars we've modified and raced for hours on end... don't we? We've been mollycoddled by our games in recent years, lulled into thinking that they exist only to serve us - not like the old days when games existed to beat you to a pulp, or be beaten by our acts of intense concentration and skill. Juiced is old-school. It starts out innocently enough: buy a car, tweak it a bit, enter a race and win some cash. But this is far removed from NFSU's comfortable cycle. If you lose, you lose - there's no opportunity to try the An evil wizard is searching for the Eternal Crystals to power his malicious machine. Help treasure hunter Tiko in his epic quest to find the crystals and save the galaxy from certain doom! Challenging platforming action: Run, jump, fly, swim and shoot through 14 different worlds! With tons of collectibles, bonus stages, unlockable outfits and secrets. Old school platforming action from the DOS era with gamepad support! Classic pixel art graphics: Discover hundreds of colourful cartoony pixel art animations. Extravagant enemies, bizarre bosses and wacky weapons, imagination knows no bounds! Original soundtrack: Over 40 tracks of catchy synthesizer music with a hint of disco, funk and rock.

Sorry Tupac fans, Juiced isn't a sequel to the 1992 Academy Award-winning street drama Juice.

race again, and no option to reload a game. If you bet against a racer and finish behind them, your stake is gone. And worse, if you bet your pink slip - the ownership of your motor - that's gone too. Not a problem, of course, if you win every race, but like any decent racer there are plenty of factors that can derail your charge to victory. Shunts into scenery, barriers and other cars will cause damage that not only costs money to repair, but can also slow your progress. Other drivers won't spare their own paintwork if they spot an opportunity to stymie you. Finally, Juiced's handling is a little quirky: rear-wheel drive cars suffer from oversteer and are best avoided. And while understeer is only a problem over 140mph, you never feel that you're able to place the car precisely on the track. The price for losing is heavy, but the rewards for winning are great. Accrue money and cars and you'll have a garage stacked with flash motors, and you'll also attract other drivers to race in your crew. Car models and upgrades are pleasing, particularly the classics, and if you're consistently successful you can cover all the classes (separated by horsepower) with different vehicles and drivers, competing in most of the races. Despite this game's rescue by THQ from Acclaim's drowning clutches late last year and the extra months' development time, it's still a rung below the games it emulates in terms of all-round quality. The Sprint racing - almost identical to NFSU's - is particularly tricky to judge and unsatisfying. Paint jobs I applied to some cars failed to show up on race day, while absurdly granny-like "SLOW DOWN!" warnings pop up far before you need to when approaching corners. Juiced fails to find a balance between the sweet and the sour, so will be a turn-off for those who like a guaranteed reward. But to others it'll be a tangy throwback to the old days, and for that we can't justifiably condemn it. Juiced is out for PC, PS2 and Xbox on 17 June and will be out for mobiles later this summer.

Free Download Juiced 1 - YouTube

can be a damn shame when there's something that could've been cool, but with the fickle nature of fate it has been given a metaphorical kick to the curb. That may a bit melodramatic, but it's pretty much what has happened with Juiced. While the game isn't spectacular it would've received a much warmer welcome last year when the game was going to be released by Acclaim. Well, Acclaim bit the dust and THQ has picked up the game, but in the past year other titles have raised the bar and Juiced is looking even worse in comparison. Since last fall we've seen the releases of Gran Turismo 4, Forza Motorsport, Need for Speed Underground 2, Burnout 3: Takedown, and Midnight Club 3: DUB Edition. These are all fine titles that cover the spread from simulation and realism to arcade and over-the-top action. Some of these games cover extensive street-style modifications on the cars such as body kits and decals aplenty. So now with Juiced entering into the street-racing fray it looks more and more like the little brother that's trying to be cool, but still needs some time to grow up a little. To provide some flavor of the street culture, Juiced starts out with players choosing their name and group name as well as their cell phone. After that, there's a quick race against T.K., the leader of the Urban Maulerz crew. Win the race and a bet against him and players can start the game off with $47,000 in their pocket to buy a car and get going in their new life. The initial selection of a Volkswagen Beetle GLS 1.8T, a Honda CR-X, or Peugeot's 206 GTI is a little small at first, but more cars get unlocked as the game progresses. After this initiation to the game the career mode is set up around a calendar that's filled up with different races on about half of the days. Some of these races are free , but most of them have an entry fee. Each race has a purse that can be claimed by the winners, but the bigger money can be made by making side bets against the other racers. So even if the player doesn't come in first, they can still clean p by beating the one person they bet against. Of course, they can also lose quite a bit of money and if players get stuck in a position with very little cash it can be hard to get out of that situation and one of the game's crucial flaws appears. The cars can take damage in the different races and as such there is almost a tax on entering races due to the cost of repairs. By not winning a few races, losing a bet or two, and banging up the cars a bit, players can see their savings get close to zero. While mysterious strangers will always come in to help fix the cars if the player doesn't have enough money for even that so they can keep racing it's easy to get into a vicious cycle of not having enough money ever. Even worse is that later on in the game the free races get rarer and rarer so that once the player can't afford any of the races the only option is to skip through the whole calendar, day by day, and pray that a single free race will come up in which to get some cash to afford a much-needed upgrade. If that race gets shot, then it's another long wait. All of this time spent flipping through the calendar is the reason why the career mode drains the fun out of the game. After a while of trying to get some cash up again, I was looking out at the other racing games in m collection where the goal was to simply race and if I ever wanted to just jump into a race, I could. If I messed up one race, then I could simply try it again instead of trying to farm my way back up to a decent bank account. There are other ways to make money, but once again they fail to bring any excitement to the game. Instead of actually driving in the different races there are a couple of other options: attending or letting someone else drive.

Juiced review: Juiced: PS2 review - CNET

As players' reputations increase in the driving world they'll assemble a crew of drivers. These are needed for the team races where victory is determined by which team gets all of its cars across the finish line first. In the regular races, they can be put out there on their own. The more they race, the better their skill gets and the more likely they are to win. The other option is to attend and simply bet on any of the drivers. Each driver has been given odds on their winning and so it is theoretically possible to turn a hundred dollars into a few thousand with some careful betting. The only problem with these two methods is that every race that is being driven by someone else or being bet on has to be played out in real-time. In GT4 there is the B-Spec mode that allows for the race to at least be done in triple speed, but here there's no other option than to watch the entire thing. Or it's a good time to do something else, like write an e-mail or few, whatever's your pleasure because watching a computer drive in Juiced is as much fun as reading some online forums and wondering when the first idiotic response will appear. There is some strategy in telling the drivers on your crew how hard to drive, but even that is just choosing from a couple of options. There are hard, medium, and easy levels of driving, but the last one is rarely used. All of this suddenly makes accounting look like an extreme sport and it's when the cars spin-out and end up facing the wall that one seriously begins to question whether there's any point at continuing at all. Once the AI has come to a stop and is facing the wall it will slowly back up, make the most minute of turns, and drive into the wall again. It will keep on doing this until the hidden overbrain of the game completely resets the car back on the track and it can keep on going. After spending way too much time trying to bet or watching other cars drive I was spent wishing yet again that this racing game was all about racing. The career mode fleshes out the world with other characters to race against and impress in order to open up other parts of the game, but the oppressive calendar system takes away any chance of just jumping right in to race in the career mode. Making bets against specific people makes the game more personal, but that's about the only aspect that should be salvaged here. Life has enough problems without a game reminding you that having no money still sucks.

 

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System Requirment :

MINIMUM:
Operating system and 64-bit processor required
OS: Windows 7/8/10 64-bit
Processor: Core i3 2.4 Ghz
RAM: 4 GB of memory
Graphics: Intel HD 4000
Storage: 500 MB available space
Disk space: 22 GB of available disk space
Sound Card: DirectX compatible

Network: Broadband Internet connection

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RECOMMENDED:

Storage: 500 MB available space
Disk space: 22 GB of available disk space
Sound Card: DirectX compatible

OS: Windows 8.1+

Processor: 2Core i5 2.8 Ghz

Memory: 8 GB RAM

Storage: 500 MB available space
Disk space: 22 GB of available disk space
Sound Card: DirectX compatible

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