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Showing results for tags 'RPG'.
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Some cross-genre games are blended like ingredients in a mixing bowl, while others let their two halves live side-by-side. SpellForce III fits into the latter category, pairing role-playing and real-time-strategy elements. Though the end result is anything but unified, such a contrasting design keeps you from falling into a consistent routine. It also broadens the outlook of the stereotypical fantasy RPG, expanding the limited worldview of a handful of adventurers into the more expansive perspective of a general controlling an army. Opening missions serve as an extended tutorial, first giving you the basics on how role-playing works, then moving into base-building strategizing where you take the fight to foes on a larger scale. You may start off exploring a map as part of a small party of heroes, slaying the odd gang of goblins or undead or giant spiders and cracking open chests stuffed with weapons, armor, and the usual assortment of magical goodies. You may finish off by taking all that you learned about the landscape while exploring, and build a base, constructing facilities to gather resources, and then whip up an army to hurl at foes who have been doing the same thing. The baroque plot carrying you through it all assumes some familiarity with the SpellForce franchise, as you are dropped right into the aftermath of the Mage Wars on the Dungeons & Dragons-ish world of Eo. Events here serve as a prequel to the earlier SpellForce games, so it is tough to get up to speed initially. Main plot points feel like typical fantasy fare, though, as they revolve around your semi-chosen one status as the child of a treasonous mage. But there is a lot of depth and background information to absorb. Thankfully, everything eventually rounds into a compelling story. You just need some time to figure out your place amidst all the initially bewildering references if this is your first visit to Eo. Plot is further developed through dialogue that includes quiet, character-building moments alongside stereotypically epic conversations about gods and magic. But as far as your involvement is concerned, there aren't a lot of meaningful choices to make. There are also strange shifts in tone, like some of the dialogue was written and recorded before any decision was made on what sort of age rating the game would aim for. So you get lengthy stretches where characters clearly go out of their way to avoid swearing, using awkward words like “heck” and “crap,” and others where characters let loose with incessant f-bombs. Impressive presentation gives the game real visual impact whether you are playing adventurer or general. Maps are extremely detailed, with lots of little touches and great variety in background scenery. There is a very good balance here between trudging through murky caverns and wandering through forests and plains. The one drawback is that the settings can be too detailed at times, and things like chests and other points of interest are not all that easy to notice. You need to swivel the camera a lot to ensure that you don't miss anything. And all of this fidelity comes with the price of lengthy loading times, too. Venturing into any new locale drops you to a screen that gives you percentages on loading things like “Initializing Creature Resources,” which pulls you right out of the moment. Character progression involves few surprises compared to other D&D-inspired games, and each character has access to just a few main skill classes and branching abilities. And since you gain experience fairly quickly, you can ultimately sample a lot of what's on offer. There are various schools of magic, combat skills like brutality and archery, and all-around categories such as leadership, with branching talents that include the usual range of attacks, buffs, and spells.
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Raised in the mystical city of K'un-L'un, Danny Rand sought vengeance on the man he blamed for the death of his parents. Driven by vengeance, Danny was tutored in the ways of martial arts. Excelling at his training, Danny was given the opportunity to take the sacred mantle of "Iron Fist" by fighting the dragon Shou-Lao the Undying and plunging his hands into its molten heart, rendering his hands "like unto iron." Upon finding the man responsible for his parents' death, Danny chose to forgive him and would instead use his skills to help people, eventually putting him on the path to form Heroes for Hire with his new and like-minded friend, Luke Cage. System Requirements: OS: Windows Vista 32/64, Windows 7 32/64, Windows 8 32/64, Windows 10 32-bit Processor: Core 2 DUO 2.1 GHz / AMD Athlon X2 2.1 GHZ or better Memory: 3GB Hard Disk Space: 30GB* Video Card: Shader Model 3.0 Compatible with 512MB VRAM (Nvidia 8800 Series, ATI HD3800 Series, Intel HD 3000) *30GB is required for installation. After installation, Marvel Heroes will require 15GB of storage. OS: Windows 7 64-bit, Windows 8 64-bit, Windows 10 64-bit Processor: Current Generation Quad Core (Intel Core i7, Core i5 or AMD FX Series) Memory: 8GB Hard Disk Space: 30GB* Video Card:Discrete video card with 2GB of VRAM (Nvidia GTX 600 or 700 Series, AMD R9 or HD7900 Series) *30GB is required for installation. After installation, Marvel Heroes will require 15GB of storage.
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Title: Bound By Flame Genre: Action, RPG Developer: Spiders Publisher: Focus Home Interactive Release Date: 8 May 2014 PLATFORM - PC, Xbox 360, PlayStation 3 ,PlayStation 4 GAME DESCRIPTION You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army. In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity. Freely develop your abilities and combat style through three skill trees: swing the heavy weapons of the Fighter, wield the sneaky dual daggers of the Ranger, or use the devastating flame spells of the Pyromancer. Recruit companions who will live, love, hate and fight alongside you against the dreadful creatures of Vertiel, in real-time epic battles based on tactics and reaction.The bigger the danger, the greater the temptation to draw on the demon’s power at the cost of your soul… which way will YOU choose? System Requirements Minimum: OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8 Processor: AMD/INTEL DUAL-CORE 2.2 GHZ Memory: 2048 MB RAM Graphics: 512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE ATI RADEON HD 4850/NVIDIA GEFORCE 8800 GT OR HIGHER Hard Drive: 6 GB available space Sound Card: DIRECTX 9 COMPATIBLE Additional Notes: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION GAMEPLAY
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