Angrry.exe™
BannedEverything posted by Angrry.exe™
-
Mr.Talha : how are you hacking
Mr.Talha : shit give me chance bro -
A technology giant is preparing, for the first time, a gaming console. Who wants to compete with PlayStation and Xbox Gaming is an attractive niche for many players, and one of the largest technology companies seems to soon focus on making products for this segment. It would be a gaming laptop, but also a console. Rumors in the market indicate that Huawei wants to enter the gaming segment. The first product? A gaming laptop. Which isn't very strange, given that Huawei already has a line of successful laptops. The more interesting product seems to be, however, a future gaming console. Thus, Huawei would enter the battle with the three big players: Sony, Microsoft and Nintendo. What will the console look like? We have no details about the platform on which it will be based, but rumors indicate that it will be a high-performance product, not one based on an ARM processor like the Nintendo Switch. So, we could see an APU similar to those found on Playstation and Xbox. At the same time, Huawei could try to produce its own console chips. It will also be interesting to see what kind of software the console will run. In case you didn't know, this wouldn't be the first Chinese console. Huawei launched a console, which few remember, in 2014. It was called Tron and had a Tegra 4 processor and ran Android 4.2.
-
The number of people addicted to Zoom has exploded in the last year, but as things start to return to normal, the po[CENSORED]r platform is trying to adapt with a major update. Zoom benefited greatly from the pandemic, with the dismantling of face-to-face events. Even though the restrictions caused by Covid-19 have risen in many parts of the world, including Romania, the creators of Zoom hope that people's affinity for virtual events did not end abruptly, even in a hybrid format, with some people in the room. , others at the other end of the world. Zoom Events is the newest event platform from the creators of Zoom. From conferences with thousands of people to yoga sessions with 15-20 people, the new function hopes to address a wide variety of scenarios. Last but not least, it should be a significant source of money, given that most people who use Zoom, probably 95% of them, do not pay any money. On the other hand, Zoom has subscriptions from $ 150 to $ 65,000, and someone has to pay for those too, it's not for nothing. Zoom Events will be available this summer and will also be reflected in the availability of a calendar or hub in which organizers can register their events, whether private, public, occasional or weekly. Moreover, the hosts will be able to monetize their events through virtual tickets directly through Zoom, will be able to define a registration mechanism for potential participants and more. From one point of view, this is an extension of the OnZoom platform, which has been in testing since last autumn with small businesses and entrepreneurs. Predictably, the functionality of that service will now be integrated into Zoom Events. It remains to be seen whether people will be willing to pay for the new Zoom or prefer to run to real-world events as far away from the internet as possible.
-
Samsung has announced two new tablets from the Galaxy Tab series: the Tab S7 FE and Galaxy Tab A7 Lite models. They will serve the mid-market segment, and will compete directly with the iPad and iPad Air models or Huawei's MatePad variants. The tablets come with Android 11, high-resolution screens and competitive hardware configurations. Galaxy Tab S7 FE is a large screen productivity tablet Galaxy Tab S7 FE is an alternative to last year's Galaxy Tab S7 model. This tablet benefits from a similar design and a large screen, but some adjustments have been made in terms of performance. The 12.4 ”LCD screen offers a resolution of 2,560 x 1,600 pixels, on 16:10 format, being obviously made for productivity. The 5-megapixel front-facing camera is centrally positioned for landscape use, while the 8-megapixel rear camera can be used for quick photos or document scanning. The new mid-range tablet benefits from a 2.2 GHz octa-core Snapdragon 750 chipset, 4 or 6 GB of RAM and 64 or 128 GB of internal storage. Of course, there is also a microSD slot for expanding the internal space by up to 1 TB more. Galaxy Tab S7 FE is only 6.3mm thick and weighs 608 grams. Inside there is also a battery of generous dimensions, with a capacity of 10,090 mAh, with fast charging at 45W. Samsung will offer Wi-Fi, 4G and 5G variants for this model. Samsung offers the Galaxy Tab A7 for those who need an affordable tablet The Galaxy Tab A7 Lite seems to be more of an entry point into Samsung's tablet family. It benefits from an 8.7 ”screen with a resolution of 1,340 x 800 pixels. The front camera is only 2 megapixels and the rear 8 megapixels. Being a compact tablet with lower resolution, the 5,100 mAh battery should be enough for a full day of use. The processor used by Samsung on this model is a MediaTek MT8768, which benefits from 3 + 32 or 4 + 64 GB configurations. Being a budget model, Galaxy Tab A7 Lite will not receive a model with 5G, but will benefit from Wi-Fi and 4G. The company has not yet announced official prices for the Romanian market, but they will be available starting in June.
-
Vote V1, i like it
-
-
@Mr.Love Since 2019 xD!
<15:137> "Angrry.exe": love
<15:138> "Angrry.exe": wait
<15:139> "Angrry.exe": wait
<15:13:12> "[Mr.Love] Mr.Love": man
<15:13:14> "[Mr.Love] Mr.Love": I have a wife
<15:13:19> "[Mr.Love] Mr.Love": I need to go -
Name of the game: F1® 2020 Price: 17.99$ Link Store: Steam Offer ends up after X hours: 12 April Requirements: MINIMUM: Requires a 64-bit processor and operating system OS: 64 bit Windows 10 Processor: Intel Core i3 2130 / AMD FX 4300 Memory: 8 GB RAM Graphics: NVIDIA GT 640 / AMD HD 7750 (DirectX11 Graphics Card) Storage: 80 GB available space Sound Card: DirectX Compatible Additional Notes: Dual Layer Compatible DVD-ROM Drive RECOMMENDED: Requires a 64-bit processor and operating system OS: 64 bit Windows 10 Processor: Intel Core i5 9600K / AMD Ryzen 5 2600X Memory: 16 GB RAM Graphics: NVIDIA GTX 1660 Ti / AMD RX 590 (DirectX12 Graphics Card) Storage: 80 GB available space Sound Card: DirectX Compatible Additional Notes: Dual Layer Compatible DVD-ROM Drive
-
What many already suspected is confirmed by concrete evidence: Google intentionally hid the privacy settings in the Google Maps application, and even tested several versions of the interface, selecting the one that complicates things the most for users. Last year, Google was sued by Attorney General Arizona for allegations of illegal data collection about Android users, even though they had explicitly opted to block those practices by checking the relevant options in the relevant application settings. But according to recent evidence, as well as some testimonies from former employees of the company, Google intentionally (efforts to the point of de facto failure) made it difficult for users to increase their privacy by disabling some of the valuable monitoring tools, such as permanent harvesting of location coordinates. According to the evidence in court, Google continues to gather information through other means that facilitates the location of users of its products, thwarting their attempts to obtain a satisfactory level of anonymity. Thus, Google would deliberately defy the need for privacy of users, especially when using the Google Maps product. According to the allegations, Google has redesigned the Settings menu with the intention of making it difficult to discover the privacy settings, in the idea that as many users as possible will give up changing them, or possibly will not even know about their existence. Apparently, the Google design team would have gone through several variants of Google Maps interface, in the end being selected the least intuitive implementation on the Settings menu. According to the evidence in the file, Google believes that accessing privacy settings by too many users can be a problem, endangering the company's business based on collecting and capitalizing on as much information about them. Thus, the solution found was to obscure the relevant settings. Using a combination of data collected from basic use of Android phones, access to applications such as Google Maps, and even third-party services that constantly share information with Google, the company has been (and perhaps still is) able to build internally a user profile that includes key locations, such as home address and jobs. At least one senior product manager claimed that he did not know how the various privacy settings that Google offered users to be personalized affect each other, and a former Google Maps vice president told investigators that the only way a the user could be sure that keeping their locations private would be intentionally lying about them by manually setting up fictitious locations. Google's "need" to discourage changing privacy settings has not stopped with its own services or devices, with the company putting pressure on LG and other smartphone makers to obscure settings that make it easier to block Google's monitoring. From Google's point of view, the deeper and wider the data collection, the more detailed and accurate the profile of individual users is. By extension, the better targeted and profitable are the ads displayed. That's not necessarily a bad thing (it's the mechanism that allows most Google products to be free), but it's easy to anticipate how easy and fast information gathering can take an ugly turn, becoming far too intrusive and with unpredictable privacy effects. of those subject to daily monitoring.
-
Part of the entry-level offer of Galaxy A, Galaxy A22 phones and its 5G version will be some of the most po[CENSORED]r Samsung phones of 2021. Although the sale price is not known, the replacement of the A21 series already appears in unofficial renderings, A22 sharing many features with the slightly more advanced model, Galaxy A32, unveiled at the beginning of the year. The new smartphone changes the rectangular arrangement of the camera to a square one, housing three optical sensors plus the LED flash. According to the latest rumors, Galaxy A22 comes with triple-camera system with 48MP main sensor, 5MP ultrawide camera and a 2MP DoF sensor added strictly to complete the list of specifications. Above the screen cropped after the “drop” model we will find an 8MP camera, possible with some improvements to the image quality part. Galaxy A22 5G, a 5G solution at a low price According to the unofficial list of specifications, the new Galaxy A model comes with a 6.5-inch screen and FHD + resolution, with few compromises on the image quality. Being LCD technology, the fingerprint sensor comes mounted on the side frame, but that should not be a problem, if Samsung has selected a recent generation component. Interestingly, a previous rumor described the screen as an AMOLED model with HD + resolution. The list of features also includes a 3.5mm headphone jack output and a generous 5000mAh battery, just like the previous model. The processing power is given by Dimensity 700, a newly launched MediaTek chipset, made using the 7nm manufacturing process. It integrates 5G modem in the sub-6GHz band. Instead, those who opt for the 4G version of the phone choose the MediaTek Helio G80 chipset, made using the 12nm manufacturing process and equipped with a 2.0GHz octa-core CPU. Both variants of the phone are expected with up to 6GB of RAM. The price of the 4G model could be less than $ 180, respectively $ 205 in 5G equipment. Galaxy A22 5G thus becomes the cheapest 5G phone in Samsung's offer. The color options will be white, light green, purple and gray. Samsung is expected to keep the calendar already used last year, launching the new A22 in early summer.
-
Huawei launched at MWC 2021 a series of products and solutions designed to extend multi-antenna technology to all bands and scenarios. These products and solutions will help promote multi-antenna technology for all bands and all scenarios, to build top 5G networks. The only MIMO Massive Ultra-Wideband 64T64R of only 400MHz in the industry is a first product. This new product supports the entire C-band, allowing operators to implement their multi-segment spectrum on a single module to reduce the number of devices. It balances large bandwidth and large capacity so that it can be used by multiple operators. Also, 64T64R is the lightest Massive MIMO in the industry, weighing only 19kg. It can be easily transported and installed by one person, while offering performance and efficiency. BladeAAU Pro is the only 64T A + P solution in the industry. It integrates active and passive antennas and is the first choice for unipolar scenarios. It has made it easier for Swiss operators to acquire new locations and implement 5G networks quickly. The active module is improved by 64 channels compared to the previous 32 and support for a transmission power of 320W and a bandwidth of 200MHz. BladeRRU Pro is the only RF solution in the industry that supports three small bands and three medium bands. Huawei's BladeRRU Pro is the first to integrate three playbands / three midranges, reducing by two-thirds the number of FDD RRUs required for full bandwidth coverage and making investments in multi-band deployment more efficient. Huawei offers a SingleCell software solution for BladeRRU Pro to coordinate programming between low and medium bands, making more resources available to serve low-band UEs at the edges of the cell. Commercial use of the solution in several locations has shown that SingleCell can almost double the average observed in the experience indicators for these EUs. Huawei has launched the industry's first Massive FDD MIMO commercial products by combining innovative meta-material layout design and ultra-miniature passive intermodulation (PIM) - free filter-free technology. The MDO Massive FDD device has a width of less than 500mm, but has specifications similar to those of the MIMO Massive TDD. The cell capacity is 5 to 6 times higher than the 4T4R. Yang Chaobin, President of Huawei Wireless Product Line, said: "By launching this series, we aim to bring multi-antenna technology to all scenarios and bands. Several products in the solutions are unique and will help operators to deploy 5G networks efficiently and provide first-class experience. Huawei will work with global partners to innovate and share the benefits of 5G. ”
-
your real name has a "Grad" in the server, you have to ask one of the managers here to give you a password if you forget it
-
Tested on June 7, 2021 In short: the ZenBook Pro DUO is a niche laptop, designed for those with special demands and a tailor-made budget. The two touch screens, one of which is OLED, are the main aspect can make the series an interesting choice for a high-performance and mobile workstation. At the same time, dual-screen design attracts some trade-offs such as ergonomics and portability, and partially older hardware specifications, coupled with high prices and especially with the existence of competitive alternative dual-screen ROG Zephyrus DUO in the range of at Asus at the moment, there are aspects to consider by potential buyers. Tested product: ZenBook Pro DUO 15 OLED UX582 Tested by: Andrei Girbea Rating: 4/5 Price: from 13000 Lei 15.6 ″ screen, 3840 x 2160 px, OLED, glossy, touch + ScreenPad 14 ″, 3840 x 1100 px, IPS, non-glare, tactile Intel Core i9-10980HK CPU, eight cores Intel UHD + Nvidia RTX 3070 90-110W video with 8 GB GDDR6 memory 32 GB DDR4-2933 memory (paste) Store 1 TB M.2 PCIe SSD Wireless connectivity 6 (Intel AX201), Bluetooth 5.0 1x USB-A 3.2 ports, 2x USB-C with Thunderbolt 3, HDMI 2.1, small / headphones 92 Wh battery, 240W charger Dimensions 359 mm x 246 mm x 21 mm Weight 2.4 kg, loader 0.8 kg Other keyboard white lighting, 14 secund secondary screen, HD webcam, IR camera with near-field microphones As I said in the introduction, the ZenBook Pro DUO series is an atypically built one, which implements two screens: a main one, standard, and a secondary one, in ultrawide format, placed in the place where most laptops of the moment offer the keyboard. As a result, the keyboard is moved to the bottom of the chassis, and the clickpad to the right.
-
As you all know, the time required to install all the programs after installing windows lasts from 1 hour to a few hours. Searching each program in turn on the Internet, downloading programs, applications takes a long time if we do not know where to find them. To simplify our work we go to the Ninite website, we choose what programs we want and they are automatically installed all at once. Of course all the programs are freeware or the ones that are licensed are trial version. From web browsers to useful programs you can find everything on this site.
-
Android or iOS phones and tablets may stop working, but no matter what device you have, there are simple solutions to fix this problem. Like any electronic device that uses software, phones and tablets can suffer from certain malfunctions that can completely block them and make it impossible to turn them on. Such a situation is encountered both in gadgets that use the Android operating system and in the case of an iPhone or iPad that uses iOS. The good part is that there are some simple solutions to restart the device without having to pay a service visit. The downside is that the process will result in the loss of all data stored on the device. That's why, even if you currently have a fully functional device, we recommend that you back up your really important data, possibly on a cloud service, so that in case of a problem you don't lose it permanently. How to restart an Android phone or tablet If you have a smartphone or tablet that uses the Android operating system, make sure the device is turned off and enters Recovery Mode. This is a special menu similar to the computer's BIOS that is accessed through a combination of the home, volume, and volume buttons, which you press simultaneously for a few seconds. Unfortunately, each manufacturer uses a different combination for Recovery Mode access, which you need to search the internet for. For example, to enter Recovery Mode on a Samsung Galaxy S5 you need to press Volume Up, Home and Power simultaneously, while in the case of Nexus devices the combination is usually Volume Up, Volume Down and Power. Used correctly, the key combination provides access to the Recovery Mode menu, which can only be used from the keys mentioned above, as there is no support for the touch function. Using the volume key select the “wipe data / factory reset” option and confirm the action with Yes. After the restoration process you will have a phone or tablet exactly as it was when you bought it, without applications, personal files or other customizations. Basically, this function is similar to the factory reset option in the standard Android menu. How to restart an iPhone or iPad If you have an iPhone smartphone or an iPad tablet in the same condition, the solution is a bit more complicated, as you need a computer, iTunes and a USB cable. The first step is to connect the device to the computer via the cable you received with the purchase, and then you need to start the iTunes application. At this point, you just need to press and hold the Home button on your phone or tablet until iTunes detects that your device has entered Recovery Mode. The process can take up to 30 seconds, so be patient until you notice a message from iTunes informing you that the device has been detected. From here, things are as simple as possible: select Restore and wait for iTunes to perform the reset operation, similar to the "Reset all settings" in the iOS menu. conclusions If all went well, after performing these simple steps you should have a working device with Android or iOS again. As you have noticed, the operation itself is not complicated at all, but if you encounter problems for various reasons, do not hesitate to tell us what happened in the comments section below. We will try to help you as soon as possible.
-
Galaxy A03s is aimed at those looking for a smartphone with high battery life and affordable price for everyday use. The successor to last year's A02s comes equipped with a 6.5-inch Infinity-V display, 5,000mAh battery and fast charging function (up to 15W via USB-C cable). Keeping the "tradition" with budget phones, the LCD screen is cut at the top according to the "drop" pattern. The photo configuration is virtually unchanged, the Galaxy A03s coming with a 13MP main camera and two auxiliary sensors of 2MP each, serving the Macro and DoF capture modes. At the front we find a 5MP camera, delivering the minimum necessary for selfie photos. Appearing only as a refresh for last year's model, the A03s comes with a fingerprint sensor mounted on the side of the case and a micro-USB port at the bottom, the latter aspect confirming the preservation of the "fast" charging function, within the power limit. 15W. It remains to be seen whether Samsung will keep the Snapdragon 450 chipset used last year, or deliver one of the slightly improved alternatives provided by MediaTek. Currently, without an official price and release date, Galaxy A03s could be announced this summer.
-
When someone has an activity in our project, we do not need a number of responses to accept it. We understand each other from me. You are accepted, but I hope that you will maintain your activity with us in the coming days. After 24 hours, you will be added by @The GodFather
-
Hi! We always recommend Use 'Search' function before opening a topic as there may already be a topic containing the same subject. i think this is not a big problem. The same thing has already been put up several times by some members and the problem has already been resolved. To a certain extent i think i have found some of the same topics as your problem through which you can benefit and solve your issue as it shows the following. Topic Closed !
-
What i'm listening in this week @ Angrry.exe
Angrry.exe™ replied to Angrry.exe™'s topic in Weekly Songs ♪ ♫
-
Devouring an entire solar system with industry is, at once, both frightening and highly appealing. Well, sci-fi management sim Dyson Sphere Program is now out in early access, if you’re curious as to how it feels transforming stars and planets into cogs for your mechanised empire. Developed by Youthcat Studio, Dyson Sphere Program has you convert the galaxy into a web of automated factories, all with the aim of churning out enough resources to construct a Dyson Sphere: a gargantuan orb that encloses an entire sun and gleans every ounce of energy from it. Only the best power source will suffice for humanity. I’d say that Dyson Sphere Program looks like an interstellar Factorio of sorts, as you’ll hop around a procedurally generated universe harvesting every poor planet you come across. It’s all about starting off with a small mech and a few machines, stockpiling resources, then extending your galactic grasp with intricate production lines and massive factories and shiny new technology. Youthcat Studio say that the early access version of the game is the base experience. Their priority right now is to fix bugs, and once the worst of these have been ironed out, to start expanding the universe with new goodies, like combat against monsters and a mecha editor. On how long Dyson Sphere Program will be in early access for, the Steam page says they’re planning on a year, but that it could take longer. You can find Dyson Sphere Program on Steam right now. Its normal price is £16/$20/€17, though it has a 10% launch discount for the first week.
-
Game Informations: Rad Rodgers: World One (PC [Reviewed], PS4) Developer: Interceptor Entertainment Publisher: 3D Realms Released: December 1, 2016 (PC), TBA (PS4) MSRP: $11.99 3D Realms lives! As I mentioned in my preview piece, Rad Rodgers: World One came out of nowhere. I was struck by the mind-blowing graphics and how 3D Realms was publishing a game from a relatively unknown developer. It looked like a throwback to Commander Keen with the visual polish of a recent “next-gen” title. Color me impressed. After having played through various early-access builds and the release code, I can’t say I’m as enthusiastic as I once was. Don’t get me wrong, there is a lot to like with Rad Rodgers, but there is also not much in terms of longevity or originality. Rad Rodgers: World One follows the story of a young boy named Rad. Rad is a ‘90s boy who loves video games and hates school. After his mom tells him to get ready for bed, the boy refuses and his mom unplugs his console. Once she leaves, Rad ends up heading into bed before his console comes to life and eventually sucks him into a game world. Thus kicks off the adventure, with Rad waking up to find his console living and breathing. His console now has a name, Dusty, and is instructing Rad to pick up a weapon and get going. The very first cutscene pokes a lot of fun at modern games and their insistence on breaking up gameplay with inescapable videos. You can actually skip this, though, so it’s not a bit of humor without self-awareness. What follows doesn’t really have much of a plot. You basically run and shoot your way through seven levels of varying designs until the game is over. Dusty can also use a melee attack in addition to having access to the “Pixelverse,” but you typically encounter various enemies and seek out four “exit chunks” to unlock the exit and continue on. The combat mechanics work similar to something like Shadow Complex in that you can aim with the right stick to shoot in any direction you want. You can also just opt to go with the traditional eight directions like older action titles, but having the freedom to swap between the two helps in certain situations. Sometimes an enemy is placed in an awkward position that a diagonal shot can’t reach, so you can just fine tune the aiming and take him out. I pretty much played exclusively with a gamepad, but the mouse and keyboard controls do work rather well. That fine-tuned aiming can be controlled with the mouse and the game even provides a crosshair to inform you of your shot trajectory. As for platforming challenges, this game doesn’t rely on pixel-perfect jumps, so the lack of analog control over movement isn’t too drastic with a keyboard. Rad also has access to a few different weapons. By walking through some differently colored glowing orbs, you can gain a flamethrower, a minigun, a laser cannon, or a grenade launcher. These all have a readily displayed ammo count on the gun and dispatch enemies a lot faster than the standard blaster. The problem I mentioned from the preview builds still exists: you can’t change weapons on the fly. There are still sections where your path is blocked by some boxes and the grenade launcher won’t explode on impact. So you either have properly time your use of Dusty’s melee attack or waste your grenade ammo to get back the blaster. Most of my issues from the earlier builds have been fixed, though. The “Pixelverse” sections for Dusty are a lot faster paced, now. Instead of moving at a slow kick, it seems like a fire has been lit under Dusty’s ass. He practically speeds through the sections almost too fast, but it helps prevent these areas from feeling so out of place like they used to. There is a ton of visual noise going on in these areas, as well. The edges of the screen are all pixilated and there are various traps swinging about to screw you up. If you run out of “pixels” (Dusty’s form of life), then you get kicked out of the segment and Rad will lose a heart. It adds a punishment for failure in these segments that was lacking in the early-access release and helps give the player motivation to actually do better in those instances. There were some performance issues in the preview that have all been utterly eliminated. I never encountered slowdown after the official release and the load times are practically non-existent. Going from the menu to the map screen used to take around 15 seconds, but you can get into the action from the start menu in half that time now. The soundtrack has also been updated to actually include higher-quality songs. I’m still not sure if I possibly just missed the music from the preview build or not, but I definitely hear it in this final version. I won’t call it an outright classic, but the tunes evoke a nostalgic feeling while being their very own creation. I also get a kind of Tron vibe from some of the stuff, which is nice. A lot of the levels also have general improvements to their flow and structure. More enemies are placed in previously empty areas, moving platforms work at a much faster click, and crumbling platforms don’t disintegrate before you jump on them. It brings a level of fluidity and polish to a game that already had a tremendous amount of it. Sadly, the last boss feels like a total throwaway encounter. Not only does it have a stupidly large amount of health, but dying at any point during the battle does not refill the items in the level. If you grab that minigun or heart by accident, you just have to deal with it. There is also a rather poor implementation of the I get the idea behind this was to have Rad and Dusty work together, but the game does a fake out and changes the rules at the very last second. In every previous “Pixelverse” segment, Dusty would hit the corresponding items and be transported out without much delay. For some reason, the final boss decides to chase after Dustry and getting hit will kill Rad. There isn’t a voice over clip to indicate this or any kind of on-screen text, you just have to assume you’re still able to move after dealing what should be the final blow. It feels cheap and thrown in for artificial difficulty. There is also a general lack of levels, even if six of the seven are solid enough. My main complaint is that there isn’t enough of the game to play, so that isn’t really a knock against how well things are built. I’d just like to see more of Rad, but you can whisk through the proceedings in an hour and you’re left with a cliffhanger ending. There are various difficulties to pick from and each level is littered with collectibles, but without a truly coherent plot to drive you forward or the rest of the planned worlds, Rad Rodgers: World One ends up feeling like a tech demo. It plays fine, looks gorgeous and runs well, but it abruptly ends and doesn’t even have a guarantee of a continuation. I also need to point out some flaws in the audio samples. John St. Jon voices your sidekick, Dusty, and he does a pretty damn good job, but there really isn’t much variation to what he says. He swears a bit, sure, but you’ll often hear the same repeated clips of, “Jumping on the enemies gets ya hurt,” four or five times in a single level. Also, he starts dropping hardcore F-bombs in the final level out of nowhere, which then become censored in the final cutscene; talk about consistency. That, honestly, encapsulates how I feel about the final product. It doesn’t maintain a consistent level of humor or balance. Parts of levels are brain-dead easy and then one section might be tough due to high enemy health. The boss fight sucks hardcore and then changes the rules at the last second. There are a ton of collectibles, but they don’t amount to much of anything. I’m only being so hard on Rad Rodgers because I did really like it. I want to see that eventual conclusion, however many chapters it takes. The slightly lowered price from the originally planned $15 is also a huge plus; I could definitely see six worlds coming out of this and expanding the adventure into a classic MS-DOS sidescroller. Hell, I would be so happy if Duke Nukem made a surprise appearance, what with John St. Jon already being involved. SYSTEM REQUIREMENTS:- MINIMUM: OS: Windows 7 SP1 (must have KB 2670838 installed) / Windows 8 / Windows 8.1 Processor: 2.3+ GHz Memory: 6 GB RAM Graphics: NVIDIA GeForce GTX 540 or equivalent DirectX: Version 11 Storage: 8 GB available space RECOMMENDED: OS: Windows 10 64-bit Processor: Intel Core i5 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 660 or AMD Radeon HD 7950 or better DirectX: Version 11 Storage: 8 GB available space
-
Poze cu membrii CSBD / Picture of CSBD members
Angrry.exe™ replied to REVAN's topic in Introduce yourself
We have more than 11 years with each other friends -
OFFICIAL: Dacia launches a new family model, with 7 seats, in September Dacia has confirmed the launch of a new family model, with seven seats, at the IAA Munich Motor Show in September. Before that, the new Dacia model will debut online on September 3. Recently, Renault announced that it will participate in the IAA Munich Motor Show. Along with the manufacturer from Hexagon will be Dacia, which comes with a surprise for fans of the brand. Specifically, the Romanian carmaker confirmed that the world premiere of a "multipurpose seven-seater family model" will take place at the Munich event. It will physically debut on September 6, but will be presented online three days earlier. Along with this mysterious model, those present at the Salon will be able to admire at the Dacia stand the Logan, Sandero, Sandero Stepway, Duster facelift and Spring models. Moreover, between September 7 and 12, the entire Dacia range will move to the center of Munich. The public will be able to move between the exhibition center and the city stand behind the wheel of the Dacia Spring electric model.