Clayboy™ Posted April 11, 2023 Share Posted April 11, 2023 The Star Wars Jedi series, which is about to get expanded with its second entry later this month, almost didn't feature Jedi, as Lucasfilm is very protective of them and didn't originally want to give Respawn permission to have one of them star in their franchise. Speaking with The Guardian, Survivor game director Stig Asmussen talked about how the series came to be and how they managed to develop a game that could speak to all sorts of Star Wars fans worldwide. In the beginning, things weren't exactly smooth sailing, as they had to get approval for almost every element from Lucasfilm, and the company was initially not very keen on letting Respawn star a Jedi in their game, as, according to Asmussen, they are incredibly protective of the iconic order, and wanted Respawn to have a Force using smuggler or bounty hunter as the main character of the game. Star Wars Jedi: Survivor is setting out to be a much bigger game than its predecessor, not just in terms of story and gameplay but also in file size, as it was confirmed last week that the game will require 155GB of free storage space on PC. Hopefully, performance issues will not be as huge as the game's file sizeStar Wars Jedi: Survivor launches on PC, PlayStation 5, Xbox Series X, and Xbox Series S on April 28th worldwide. You can learn more about the game by checking out Kai's preview as well as this page which details all of the game's editions, gameplay features, and more. https://wccftech.com/star-wars-jedi-dev-had-to-earn-the-right-to-use-the-jedi-for-their-series/ Link to comment Share on other sites More sharing options...
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