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FRIDAY THE 13

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  1. Ackee and saltfish is synonymous with Jamaica, as entwined with the national identity as reggae or cricket. Spiked with herbs and peppers and accompanied by rich Caribbean trimmings like plantains and breadfruit, it pays testimony to the country’s tempestuous history and multiracial roots. The world’s fastest man, Usain Bolt reputedly has it for breakfast. But how did a meal that combines a preserved North Atlantic fish and a potentially toxic West African fruit become Jamaica’s national dish? The answer is embedded in the country’s history of slavery. Ackee is a voluptuous, red-skinned fruit related to the lychee that is native to Ghana. Saltfish originates in the choppy seas of Northern Europe and Eastern Canada. The ingredients’ subsequent marriage in the kitchens and restaurants of Jamaica was a direct result of the triangular slave trade between Britain, West Africa and its Caribbean colonies in the 18th and 19th Centuries. "Ackee was brought to the island, probably on a slave ship from West Africa, sometime in the mid-1700s," explained Janet Crick, director of Jamaica Culinary Tours in Falmouth on the island’s north coast. "Its name is derived from the original name of the fruit in the Ghanaian Twi language: ankye. Interestingly, its scientific name Blighia Sapida was accorded in 1806 in honour of Captain Bligh (of Mutiny on the Bounty fame), who took the plant from Jamaica to the Royal Botanic Gardens in Kew, London, in 1793. Prior to this, the ackee was unknown to science." The fruit adapted well to Jamaica’s tropical climate and quickly flourished. These days, you’ll see broad, dense ackee trees embellishing the landscape everywhere from Montego Bay’s Hip Strip to the gardens of Goldeneye, the former estate of Ian Fleming, creator of James Bond. You may also be interested in: • The wickedest city on Earth? • The UK food that could send you to jail • The island fruit that caused a mutiny Saltfish (traditionally cod) is caught and prepared in the North Atlantic. In the days before freezers and refrigerators, drying and salting was the main means of preserving fish. By the mid-17th Century, it became economically viable to transport large quantities of salted cod from Nova Scotia in Canada to Britain’s Caribbean colonies, where it was traded for rum, sugar and molasses. That both foods became staples in colonial Jamaica was not surprising. Non-perishable saltfish is inexpensive, easy to store and high in protein. Ackee is loaded with fibre, protein and vitamin C. In Jamaica’s brutal slave society, the foodstuffs made a cheap and nutritious repast for enslaved people on the country’s hot, humid sugar plantations. There is no record of when the two ingredients were first combined in one dish; but at some point over the last century, a definitive recipe emerged. "First you boil the ackee and saltfish together for around 20 minutes before draining and removing any fish bones," explained Cuthbert Binns, executive chef at Pelican Grill, a longstanding restaurant on Montego Bay’s Hip Strip. "In this way the ackee absorbs some of the salt." Link : https://www.bbc.com/travel/article/20210315-ackee-and-saltfish-jamaicas-breakfast-of-champions
  2. Social media firms must remove animal cruelty content from their platforms or face fines of up to £18m. The latest change to the Online Safety Bill comes following a BBC Eye investigation. Ministers said the Monkey Haters investigation that uncovered a global monkey torture ring was a clear example of why the amendments were needed. The bill - which aims to police the internet - is expected to become law this autumn. Global monkey torture ring exposed by BBC Hunting the monkey torturers Tougher punishments for animal cruelty crimes Animal cruelty videos will be deemed as a "priority offence" under a new amendment to the bill - bringing it in line with revenge porn, child sexual abuse and threats to kill. Under new proposals, if social media platforms do not proactively tackle the illegal content and have it removed, they will face fines of up to 10% of their global annual revenue. A year-long BBC Eye investigation uncovered a sadistic global monkey torture ring stretching from Indonesia to the United States. Undercover, a BBC reporter entered a private Telegram messaging service group where hundreds of people in the US and the UK were brainstorming, crowdfunding, and then commissioning and paying for videos of baby monkeys being tortured and killed, from people in Indonesia. In the US a former member of the air force has been charged and more than 20 people are under investigation. Two men in Indonesia have been jailed and in the UK three women have been arrested and released under investigation. In a statement YouTube said animal abuse had "no place" on the platform and it had removed hundreds of thousands of videos. Telegram said its moderators could not proactively patrol private groups. There are still active monkey abuse groups on social media. The BBC Eye work highlighted the extent to which social media can be used to pay for the torture of animals. Technology Secretary Michelle Donelan said that this kind of activity was "deeply disturbing" and that the bill would now broaden beyond its remit of protecting children to "stop the proliferation of animal abuse too". "The BBC's diligent investigative work revealed a dark underbelly of our internet that pushes its sadistic criminal activity to everyday people," she said. David Bowles from the RSPCA welcomed the amendment and was hopeful it would be enacted. "It's deeply unsettling and disheartening just how widespread animal abuse videos and imagery are becoming and with young people spending so much time online, it can be incredibly challenging for parents and guardians to monitor the content they are seeing," he said. Nicola O'Brien, lead co-ordinator of the Social Media Animal Cruelty Coalition (SMACC) - whose members include the RSPCA and Action for Primates - said the proposed amendment would "put a stronger emphasis on the platforms to take responsibility and stop providing a literal platform for animal abusers," adding that they currently don't do enough to prevent the sharing of content across their sites. The Dogs Trust told the BBC it hoped that in the future the government would go further and explicitly tackle harmful pet advertising practices on social media and classified ad sites. The much-delayed Online Safety Bill - a new set of laws aimed at protecting children and adults online - is set to become law next month. It aims to make social media companies more responsible for their users' safety on their platforms. But Silicon Valley's tech giants have fought back against some of the proposals and this week the government denied it was dropping plans to force apps to access users' private messages. Platforms like WhatsApp, Signal and iMessage say they cannot access or view anybody's messages without destroying existing privacy protections for all users, and have threatened to leave the UK rather than compromise message security. The final changes to the legislation will be considered by parliament this week when it returns to the House of Commons on Tuesday, 12 September. LINK : https://www.bbc.com/news/uk-politics-66750821
  3. A workman died when a wall collapsed at a house in Manchester. Police, fire and ambulance services all attended the "workplace accident" in Lloyd Street at about 14:50 BST on Saturday. Attempts were made to save the man, who was in his 40s, but he died at the scene. A spokesman for Greater Manchester Police said officers were called to "reports of concerns for welfare of a man" at an address. "It was established that a man in his 40s was involved in a workplace accident and despite the best efforts of emergency services, he was sadly pronounced dead at the scene," the spokesman added. "Enquiries are ongoing at this stage." The Health and Safety Executive confirmed it had been made aware of the incident and said it was "liaising with police and making initial enquiries into the circumstances". link : https://www.bbc.com/news/uk-england-manchester-66833770
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  4. Video title: اللامبورجيني ضد ماكينة التقطيع Content creator ( Youtuber ) : MrBeast Official YT video:
  5. Nick movie: NOWHERE | Date Announcement | Netflix Time: 13‏/07‏/2023 Netflix / Amazon / HBO: Netflix Duration of the movie: 0.47 Trailer:
  6. Music Title: Jul - Ça tourne dans ma tête // clip officiel // 2022 Signer: DORETDEPLATINE Release Date: 06/05/2022 Official YouTube Link: nformation About the Signer: Your Opinion About the Track (Music Video):
  7. Your considerations don't just end at what color magic you're using, either, as you're outfitted with several arcane tools and powerful special spells that serve their own purposes. Those include a piercing red laser that can disrupt enemy spellcasters from using magic, an explosive wave of cascading rocks that breaks shields, floating lipids that latch onto and slow down fast-moving targets, and a shield that blocks incoming fire. All of these--and more--have their own cooldowns, and most you need to manually switch to in order to use while the rest require you to recharge them with the consumption of an item. It's a lot to keep track of and switch between, especially on a gamepad controller. My entire playthrough on PlayStation 5 left me wishing I was playing the game on PC, where presumably all of these tools and abilities are mapped to individual keys on a keyboard. Enemy design doesn't encourage you to play all that strategically beyond color-coded combos. Melee-focused enemies pursue you with reckless abandon, incentivizing you to pick them off from a distance before they close in. Meanwhile, spellcasters and archers dart about on the outskirts, dancing out of view and blasting you from your blindspots, encouraging you to find ways of bringing them in close to then blast them away. Despite these differing approaches, however, all enemies are dealt with in the same way: shooting them with their matching color. All of the strategy in Immortals is tied to matching the right color to the right enemy, lessening the importance of positioning, cover, movement, and other skills typically rewarded in shooters. If a massive, punching creature is running towards me in red armor, for example, it doesn't matter if I try to carefully position myself where they can't reach me and snipe at them from afar with my long-range blue magic. Their armor is red--I have to wait for them to close on me to use the shotgun-like red magic to break that armor. My ability to strategize and try to overcome an enemy's weaknesses are often dashed in the face of whatever armor an enemy is using. This is exacerbated by the environments, which are visually distinct but largely designed as big, open spaces with several raised platforms on the outskirts and a few columns of cover scattered throughout. Sometimes there's a bottomless pit or two you have to double-jump over for a little extra flavor. But every battle quickly begins to feel the same, the only difference being that more enemies are being added later, which results in the aforementioned feeling of being overwhelmed, not necessarily challenged. It feels especially telling that Immortals' idea of a difficulty curve is to introduce a tough miniboss early on and then have you later face the exact same miniboss but with other enemies fighting you too, and then again you face two of that same miniboss and some other enemies, and then finally you face an extra large version of the miniboss with a giant health bar while smaller enemies distract you on the side. The challenge is evolving, yes, but only in terms of the number of times you have to switch what color magic you're using. And granted, this type of increasing challenge is typical for most shooters, where you're expected to better strategize and master your weaponry over time to deal with the increasing number of threats. Immortals' difficulty isn't as rewarding to overcome, however, because the untenable task of weapon switching is constrained in an unfair way. Within the frantic whirlwind of Immortals' heated combat, keeping on top of everything that you need in order to progress through a fight is oftentimes frustrating. I appreciate the almost puzzle-like nature that Immortals is presumably striving for, where getting through a firefight isn't solely dependent on how well you shoot but also on figuring out what you need to use and in what order. And in the early hours of the game, this formula works quite well. It's only later, when Immortals' idea of combat difficulty is reduced to the simple idea of just throwing more enemies with larger health bars at the player, that this concept falls apart. The sheer number of variables to keep track of while splitting your fire between several quick-moving bullet sponges is overwhelming, regularly leading to irritating deaths that forced me to put down the game and cool off for a few hours before trying again. And, again, I suspect this shortcoming is less severe on a PC with a mouse and keyboard but having only played on consoles, I can't say for sure either way. It all just feels like you're bashing your head against the same wall and only losing because you're unable to switch between all your weapons quickly enough to put enough damage into everything fast enough. Unfortunately, the environmental element of Immortals has both poor gameplay and narrative payoffs. To cleanse the world, you just do more shooting and killing--Jak can rip away more magic from the world to fuel his spells to then battle against the deadly sentient miasma that's consuming the world, knowing that this miasma is created whenever magic is being taken from the world. It's a tantalizingly complex dilemma that Immortals just refuses to delve into after setting it up. And even though he's positioned as the voice of reason and a revolutionary in how he thinks about the war, Jak's wisdom is dashed halfway through the story with him making a bizarre decision that goes against much of his character development up to that point. When presented with an easy way of ending the conflict and sundering both sides' incessant need to control magic, Jak opts to...not make that choice. In fact, he does the exact opposite--a costly mistake that feels uncharacteristic of his seemingly intelligent grasp of the morality of the situation. As a result, you spend most of the latter half of the story striving to make amends for this bad call, but it just reinforces how badly Jak screwed up and how odd that he didn't recognize the clear hypocrisy in his actions that resulted in more war. It pushes him away from being a likable protagonist to being an oddly written and ultimately despicable one. And it's hard to play as someone you dislike. The whole thing feels less like character development and more like a way to strangely justify there being a second half of the story and making the whole experience twice as long as it probably needed to be. Immortals of Aveum stops just short of fully complementing its traditional military shooter story with an engaging environmentalist message, instead opting to primarily use those narrative themes to inform the world design and lore. It leaves the overall story feeling half-baked, further highlighting the uncharacteristic actions of its unlikable protagonist. The actual shooting fares a bit better, especially in the first half, when combat is more like a color-coded puzzle. But it, too, falls short--the repeated use of enemies and arena layouts make for repetitive firefights and the sheer number of combat options is difficult to navigate when combat reaches an overwhelming fervor. I enjoyed small pieces of Immortals of Aveum, but not enough to strongly recommend. LINK : https://www.gamespot.com/reviews/immortals-of-aveum-review-run-and-gun/1900-6418107/
  8. The Silent Hill 2 remake may be shown again very soon, judging from some recent findings discovered by fans on Steam. As spotted by Reddit user Werewald, the game's Steam page features a Tokyo Game Show 2023, which leads to another page featuring deals meant to celebrate the event, which will be held next week, from September 21st to September 24th. Interestingly enough, no other Konami game, with the exception of Yu-Gi-Oh! Master Duel shows the same banner on its Steam page, suggesting that the highly anticipated remake could be shown during the event. While its absence from yesterday's State of Play and the official Konami TGS 2023 lineup may suggest that the Silent Hill 2 remake is not getting shown next week, Square Enix, for example, did not have Final Fantasy VII Rebirth in its official lineup until the release date trailer launch, so chances are definitely not zero. Everything considered, however, we should head into next week keeping our expectations in check. Not much is currently known about the Silent Hill 2 remake's release date. According to rumors circulating online, the game is supposedly releasing in early 2024, so if this is the actual release window, we will still learn more about the game very soon, even if it doesn't get shown during this year's Tokyo Game Show. LINK : https://wccftech.com/silent-hill-2-remake-shown-soon/
  9. President Joe Biden will not pardon Hunter Biden if he's convicted on federal charges, White House press secretary Karine Jean-Pierre said Friday. Asked during the daily briefing if the president would pardon or commute his son's sentence if he gets convicted on the gun charges against him, Jean-Pierre told reporters he would not. It's the first time the White House has explicitly said a potential pardon is not on the table following Hunter Biden's indictment this week. In her response, Jean-Pierre noted that she answered a similar question after the president's son was first hit with a felony gun charge. "I've answered this question before. It was asked of me not too long ago, a couple of weeks ago, and I was very clear, and I said no,” she said, referring to previous comments from the podium. Hunter Biden was indicted Thursday by special counsel David Weiss on three counts tied to possession of a gun while using narcotics. The circumstances of the charges are very different from the previous ones. link : https://www.nbcnews.com/politics/joe-biden/biden-wont-pardon-son-convicted-white-house-says-rcna105351
  10. Cupra has launched two more variants of the Born hatchback, both of which offer improved performance and additional range. The cheaper Born e-Boost is powered by a 58 kWh battery pack that enables 264 miles of range and a 6.6 second 0-62 mph time. The more expensive version features a 77 kWh pack and offers a 340-mile range and 7 second 0-62 mph time. Prices for the 58 kWh e-Boost start at £37,445 in the UK, meanwhile the 77 kWh variant will set you back £41,975 before options. Several trim levels are available, with V2 spec offering 19″ alloys, heated front seats, a HUD setup and privacy glass. Upgrading to V3 trim results in 20″ alloys, 12-way electronically adjustable bucket seats and a massage function. Both models come standard with a 12″ infotainment screen, a 5.3″ digital instrument display, full LED exterior lighting and Dynamic Chassis Control. Each e-Boost model has 227 bhp and can charge at rates of up to 135 kW, with a 5-80% charge taking 36 minutes on the 77 kWh battery. Meanwhile, a full charge on an 11 kW home charger will take 7 hours 30 minutes. The Cupra Born range currently starts at £34,715 for the base 58 kWh, non e-Boost model. It produces 201 bhp and sprints from 0-62 mph in 7.3 seconds. link : https://www.automotoworld.info/cupra-adds-more-powerful-e-boost-models/
  11. In the wee hours of a debauched night at La Factoría, the world-renowned bar in the Old San Juan neighbourhood of the Puerto Rican capital, one of its owners, Leslie Cofresi, swung his arm around my neck in a half-hug, half-headlock. "Tomorrow," he said, "I will take you to real Puerto Rico. Be ready." The following afternoon we bounced along dirt roads in his Jeep through the countryside's lush tropical hills and mountains for an hour before coming to a red-roofed farmhouse in a clearing by a pond. The restaurant, Bacoa, opened in August 2019; by October of that year, humanitarian chef José Andrés was already visiting and shooting a television show there with Spanish adventurer Jesús Calleja. In January 2022, Lucas Sin, one of Food & Wine's best new chefs of 2021, took a $100 taxi from San Juan straight to a nearly four-hour dinner at Bacoa (then another $100 taxi back), describing the restaurant as "seriously one of the most special restaurants in America". "That was my favourite meal in a long time – maybe the last two years – and certainly probably one of those meals I'm going to remember for the rest of my life, on par with insane technical achievements at fine-dining tasting menus," said Sin, also comparing Bacoa to New York's Blue Hill at Stone Barns, often cited as one of America's best restaurants. link : https://www.bbc.com/travel/article/20220215-is-americas-best-restaurant-in-puerto-rico
  12. American Bully XL dogs are to be banned in the UK by the end of the year, the country's Prime Minster Rishi Sunak has announced. It comes after a man in England died following what Mr Sunak described as "another suspected XL bully attack" on Thursday. It was the latest in a series of deadly incidents. Mr Sunak said he had ordered work to legally define the breed behind the recent attacks so it can be banned under the Dangerous Dogs Act, which applies in England, Wales and Scotland. What is an American bully XL? The XL is the largest of four types of American Bully: standard, pocket, classic and XL. Strong enough to overpower an adult, the American bully XL can weigh more than nine stone (60kg). American Bullies are said to have originated in the US in the late 1980s, when American Pit Bull Terriers and American Staffordshire Terriers were crossed. They have been crossed with other breeds to create an even more muscular dog. The United Kennel Club in the US says that an American Bully "makes an excellent family dog" with a "gentle and friendly" demeanour, "despite its powerful appearance". It says that "some level of dog aggression is characteristic of this breed" but also notes "aggressive behaviour towards humans is uncharacteristic". While the US recognises the American Bully as a specific breed, the main British dog associations do not. According to UK campaign group Bully Watch, the breed only appeared in the UK "around 2014 or 2015", with numbers growing rapidly during the coronavirus pandemic. How many attacks have there been in UK? American Bullies have been involved in several high-profile attacks in the UK. The most recent suspected attack happened in Walsall, in England's West Midlands region. Following the man's death, Mr Sunak announced his decision to seek a ban on the breed. An 11-year-old girl was attacked by an American bully XL in Birmingham on Saturday. Two men who intervened were also treated in hospital after being bitten by the animal. In April, a 65-year-old grandmother was killed after she tried to break up a fight between her two American bullies at her home in Liverpool. The coroner noted that she had been found with "catastrophic injuries". Last year, a 17-month-old toddler was mauled to death in her own home by one of the dogs in St Helens, one week after her family had bought it. And in 2021, 10-year-old Jack Lis died from severe neck and head injuriesafter he was attacked by an American bully XL in Caerphilly, Wales. His mother, Emma Whitfield, has called for the dogs to be banned. link : https://www.bbc.com/news/world-66820995
  13. Kane headed in for his fourth goal in four Bundesliga games before Alex Grimaldo levelled with a brilliant free-kick into the top corner. Leon Goretzka scored what looked like a Bayern winner with four minutes to go from Mathys Tel's cutback. But Exequiel Palacios netted a penalty, awarded by the video assistant referee, in injury time to rescue Leverkusen. Dayot Upamecano thought he had scored Bayern's winner with almost the last kick but it was ruled out for offside. Kane's close-range opener made him the first Bayern player to score four goals in his first four Bundesliga games since Miroslav Klose in 2007. It brought his club career total to 300, with 280 for Tottenham, nine for Millwall, five for Leyton Orient, four for Bayern and two for Leicester. Bayern and Leverkusen both lose their 100% starts to the season but maintain their unbeaten records. link: https://www.bbc.com/sport/football/66822863
  14. Two more response teams from Wiltshire-based disaster response charity Re:act will arrive in the country later to provide support. "It's really great to see communities supporting each other," said CEO Toby Wicks. More than 2,800 people have died in the disaster, with many more critically injured. The total number of people who have been affected is in the hundreds of thousands, and Re:act have been on the ground for most of the week. Their response team is currently stationed in the village of Amizmiz, in the foothills of the Atlas mountains, about 60km (37 miles) south-west of Marrakech. Response teams will primarily focus on trying to access the hardest to reach and most vulnerable po[CENSORED]tions affected by the earthquake. "The affected po[CENSORED]tion need places to stay because so many homes have been destroyed," said Mr Wicks. "It's also getting very cold at night high on the Atlas mountains, about 2000m (6561 ft) in altitude so people need blankets to keep warm." Mr Wicks said its top three areas of focus were shelter, sanitation and protection. "Having survived the earthquake, the most pressing needs are to keep them fit. Sanitation is also a major issue and also protection - people need to be safe where they are sheltering." He said his week in Morocco had been a bittersweet experience. It's bittersweet seeing and hearing the carnage, hearing people's stories. "It's been really inspiring to see the resilience of the Moroccan po[CENSORED]tion," he said. He continued: "There's been a lot of spontaneous outpouring of aid, it is inspiring to see so many local NGOs stepping up and local authorities leading that response with the earthquake. "It is such a privilege for us to be able to support and accentuate that response. "Seeing young people who have witnessed so much suffering and still bouncing back and supporting their neighbours is really quite remarkable." link : https://www.bbc.com/news/uk-england-wiltshire-66817759
  15. Nick movie: Life on Our Planet | Official Teaser | Netflix Time: 22 août 2023 Netflix / Amazon / HBO: Netflix Duration of the movie: 1.23 Trailer:
  16. Music Title: SNOR - HKAYA Signer: SNOR Release Date: 10 juil. 2021 Official YouTube Link: nformation About the Signer: Your Opinion About the Track (Music Video):
  17. Hey, I just started an activity tonight but you have to participate in at least two legislators from there you'll have another chance to get accepted. Good luck
  18. Nickname: @FRIDAY THE 13 Video author: Wafaa Elouazani Name of the game: GTA RP link vedio : Rate this video 1-10: 8.5
  19. PopReach Corporation, PAYDAY: Crime War takes in the exact concept of its PC/ Console counterparts. As a co-op PVE, PVPVE heist shooter the game made its arrival grandiose by promising a on-the-go experience while staying true to its source PAYDAY game. How much it delivers on the promise is something we’ll attempt to discuss and conclude in this PAYDAY: Crime War review. A complete heist of stability PAYDAY: Crime War is not too graphically impressive as we’ll discuss later in this PAYDAY: Crime War review. However, despite not being a looker, the game also has a not-so-stable performance. Graphical bugs, clipping, movement stick freezing for a second and a few dips in FPS are just very common here. Even on mid-high spec devices, this game can’t perform smoothly at all times and that’s an issue. Bearing a PC/ Console hit franchise name on a game bares some responsibilities which weren’t handled with much care in this case. However, there was already an update during our time with the game that fixed some performance issues so it might be safe to assume it could launch at a relatively better-performing state. Graphically the game felt okayish, not impressive or bad. But looking at the modern-day mobile games, the graphics could have been a lot better. The sound effects are fine and go well with the game. Lack of content hurts the launching pad Every online co-op or PVP game at the time of launch is less impressive in terms of content and slowly fills the multiplayer game with content that is understandable and acceptable as well. However, in the case of PAYDAY, it’s exceptionally minimal the amount of content in this game available (although the game is at a very early phase of launch). PAYDAY: Crime War, as mentioned above doesn’t bear a very challenging combat due to which the entire difficulty falls on the objectives which as of now aren’t challenging at all, especially with co-op partners. In order to make the game fun a more intense scenario or objective is required. Most of the game modes in this game are way too easy as you’d just need to barge in take money with a generous time limit and get out and finish some easy-to-kill cops. This needs to change or mix up with either game modes like Cops vs Robbers or more strict time limits. The game isn’t much fun or satisfying however, bear in mind this could all be fixed with future updates or on the launch. link : https://gamingonphone.com/reviews/payday-crime-war-game-review/

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CsBlackDevil Community [www.csblackdevil.com], a virtual world from May 1, 2012, which continues to grow in the gaming world. CSBD has over 70k members in continuous expansion, coming from different parts of the world.

 

 

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