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Everything posted by Dark
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Pink @DeepPurple / @Necro12 😈🔥
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Accepted. Talk me private foroum for info
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#PRO for Helper.
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Tech maker Xiaomi has announced that its upcoming Mi 11T family of high-end phones, which it will introduce on September 15, will be the first to offer three years of operating system updates and four years of security patches. As is common among the manufacturers of the Android ecosystem, Xiaomi currently offers two years of system and security updates on most of its mobiles, but this will change with the arrival of its new high-end, Mi 11T and 11T Pro. The update period for these new mobiles will be three main operating system updates (in three years, coinciding with the launch of new versions of Android through its MIUI layer) and four years of security updates, as announced Xiaomi through a statement. Likewise, the Chinese company has assured that it will study the option of extending the extension of support to more models of its Android terminal catalog in the future, although it has acknowledged that "it is not an easy task."
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Newskill's already more than extensive range of Icarus gaming monitors continues to grow to become one of the most complete on the market. This time we bring you three new monitors named Icarus IC27Q6-V2Z, IC27Q6-V2Z and IC24F6-V2Z. Let's take a look at their features and specs to see what these new Newskill monitors look like. There is no doubt that the brand has become a strong company and that it is committed to gaming monitors, since it already has an extensive catalog of models of all kinds in terms of sizes, resolutions, panel types, refresh rates and a long etcetera. Its latest innovations are three gaming monitors that seek to satisfy the needs of very similar users, but at the same time very different from each other. Newskill Icarus IC27Q6-V2Z ICARUS-IC27Q6-V2Z The first of the gaming monitors that Newskill has added to its catalog is the Icarus IC27Q6-V2Z, which is a 27-inch QHD monitor of the VA type, which provides great quality in the representation of colors. All this spiced up with a 165 Hz refresh rate and 1 ms MPRT response time, which makes it not only look good, but also ideal as a gaming monitor. If we focus on the specific specifications of the panel we find that it has a viewing angle of 178º, which is backlit with an E-LED type backlight and being VA this allows it to have a 120% sRGB profile, which which gives it to be considered as HDR, it also counts as a static contrast of 4000: 1 and dynamic of 1 million. As for its brightness capacity, it ranges from 300 to 350 nits, which makes it not DisplayHDR 400. ICARUS-IC27Q6 Newskill knows that you will want to use the monitor with your gaming graphics card, both from AMD and NVIDIA, so it did not want to make distinctions and its Icarus IC27Q6-V2Z is fully compatible with both NVIDIA G-SYNC Compatible as well as AMD FreeSync, so you can get the most out of it whether you have a GeForce or a Radeon on your PC. Regarding the inputs and outputs integrated in the Icarus IC27Q6-V2Z gaming monitor we have four video inputs, two of them are HDMI 2.0 and the other two are DisplayPort 1.4, to which we must add an audio output in the form of the classic mini Jack, this being the only way to get sound from the screen, since it does not have built-in speakers. Finally, in case you are interested in mounting the monitor on a VESA mount, the Icarus IC27Q6-V2Z can be installed on a 75 x 75mm one. At the moment you can only buy it through Amazon. Newskill Icarus 27 "QHD 165Hz Gaming Monitor Buy it from Amazon Logo The next on the list is the little brother of the first, since it shares some of the characteristics of the Icarus IC27Q6-V2Z such as the use of a VA panel with a refresh rate of 165 Hz, but on a smaller scale as it is a panel with a diagonal of 24 inches and Full HD resolution, so we are talking about 1920 x 1080 pixels. As for the rest of the panel specifications, it shares almost the same as the previous model, such as the 178º viewing angle, the static contrast of 4000: 1 and the dynamic one of 1 million, the response time of 1 ms MPRT and the fact that be backlit with an E-LED backlight. Not forgetting the ability to mount on a 75 x 75 mm VESA mount. However, it differs in details such as brightness, which goes from 280 nits to 320 nits and the sRGB color scale that has been reduced to 99.9% and on the way has lost a DisplayPort 1.4 output, but maintains both ports. HDMI, although this time due to the lower resolution supported, they are type 1.4 and not 2.0. At the time of publication of this article the Newskill IC24F6-V2Z is available only from Amazon. Newskill Icarus 24 "FHD 165Hz Gaming Monitor Buy it from Amazon Logo The third model, unlike the other two, makes use of a curved panel of the 1500R type, which is 27 inches and houses a VA-type screen with a Full HD resolution, 1920 x 1080 pixels, and a refresh rate of 240. Hz with a response time of 1 ms MPRT. In addition to that it is compatible with both NVIDIA G-SYNC Compatible and AMD FreeSync. And it is that with such a refresh rate you will want to take advantage of your GPU to play your favorite eSports at the maximum possible refresh rate. The Newskill Icarus IC27F2-V2Z's curved panel is of the VA type with a brightness capacity ranging from 250 to 300 nits, a static brightness of 4000: 1 and a dynamic one of 1 million. It is backlit with an E-LED type light and has a 99% sRGB profile and an angle of 178º horizontally and vertically.
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By Ryan Davis March 23, 2004 at 3:22PM PST Team 17 understands the value of juxtaposition. It's the crux of the Yorkshire-based developer's flagship series, Worms, where cute, squeaky-voiced cartoon earthworms have been gleefully knocking the tar out of each other with bazookas, grenades, land mines, baseball bats, flying sheep, and just about anything else they can get their hands on for the better part of a decade now. But underneath all the absurdist violence, Team 17 has cleverly been sneaking in some high-quality strategy action that can be enjoyed by novice and expert players alike. The differences between past Worms games have been pretty incremental, and the transition to 3D marks the biggest change the series has seen yet. It's a transition that has ruined better games, but Team 17 makes the transition seem pretty easy. Save for the anomalous and oddly compelling Worms Blast, all of the previous Worms games have been turn-based strategy affairs, and Worms 3D doesn't mess with that formula. The fundamental task in Worms 3D is to take a small team of worms and use a wide array of weaponry to dispose of an opposing team. During your turn, you're given control of one of your worms. You can inch around the landscape, use jump and backflip moves to get past smaller obstacles, or use special gear such as the ninja rope or the jetpack to access harder-to-reach spots, but there's also a timer in place, making sure you don't dawdle. Once you're where you want to be, you can choose a weapon with which to inflict damage on your opponent. The selection of weapons in Worms 3D is both vast and completely silly and definitely accounts for much of the game's appeal. There are plenty of conventional weapons--bazookas, grenades, shotguns, land mines, and Uzis--but then there's the weird stuff, like the exploding sheep, the Street Fighter II-style dragon punch, and the agreeably chaotic banana bomb. And these are just some of the highlights. Despite their absurd setting and cutesy presentation, the Worms games have always been pretty serious tactical strategy affairs, with factors like the wind direction, fall damage, and the blast radius of different explosions coming into play. The projectiles are definitely harder to use now than when the worms had only two dimensions to consider, which will usually force you to get a lot closer to your enemy before you launch an attack. Since all of the maps in the Worms games have been bound on all sides by water, one of the most practical strategies is to just knock a worm into the drink rather than try to whittle away at its health, since, as we all know, worms can't swim. By taking the game into 3D, this tactic is made even more prominent, since there are now more sides to push opponents off of. Worms 3D is still a pretty good strategy game, but curiously, taking the game into full 3D seems to have actually detracted from some of the depth found in the 2D games. If you're by yourself, Worms 3D offers several fun diversions. The campaign mode puts you through a series of maps where you're regularly given objectives other than simply eliminating the enemy, usually involving picking up special packages scattered across the map. Playing through the campaign mode will, in turn, unlock stages in the challenge mode, where you'll have to flex specific skills, such as your prowess with the shotgun, your finesse with the jetpack, or your ability to dispatch the opposing team quickly. There's also a quick-start option, which will toss you into a random game, which is good if you just want a no-strings game of Worms. But the most attractive aspect of Worms 3D is its multiplayer game. The game itself doesn't differ that radically from a regular game against the AI, but what makes it so great is the amount of customization it allows for. Up to four teams of worms can play in a round-robin game, and the variables you can tweak include, and are not limited to, the weapons available during the match, the amount of health each worm has, the length of the game, the length of each turn, the number of rounds in the match, whether worms take damage from falling, whether the landscape is destructible, and the size, shape, and color of the landscape. All these options, combined with the fast-paced hot-seat nature of Worms 3D, make it a fantastic multiplayer game with a great amount of replay value. The PC version of Worms 3D has a very pronounced edge over its PS2 and GameCube counterparts in the multiplayer game, largely because of the inclusion of LAN and Internet support. There's a lobby area where you can join games, create your own game, or just hang out and chat. Actually, the chatting proved to be a little bit rocky for us, primarily because the majority of the people were speaking languages other than English. It makes casual conversation difficult, but since there's no chatting during the actual game, the international flavor of the current Worms 3D crowd doesn't really get in the way of the fun. We also found that the game's network performance wasn't quite optimal--we experienced pronounced pauses in between turns. The game also crashed on us a few times, though this occurred only when we were setting up a game or trying to join a game and never during the actual action. The quirks we encountered with the online multiplayer in Worms 3D were just that--it's still really great to be able to play this game against live opponents. The look of Worms 3D is usually very sunny and very cartoony. There's no consistent theme, really, and the levels you'll do battle on include a spooky graveyard, a re-creation of King Kong climbing the Empire State Building, and the moon. The graphics are pretty simple, looking kind of blocky and sporting some rather simple textures, but it has a clean look to it, and the personality definitely helps the game overcome the relatively basic technology that powers it. After seeing Worms Blast, where the worms were cel-shaded, it's a little disappointing to see that the worms here are just textured normally, though they still look and move pretty well, regardless. Worms 3D looks markedly better on the PC than on the PS2 or GameCube, which can be chiefly attributed to the higher levels of resolution the PC version can run at, though the textures also seem to be a bit crisper. The voices of the worms have been a linchpin to the aesthetics of the series from the beginning, and Worms 3D knows not to mess with a winning formula here. On the whole, the worms will make off-the-cuff comments in a cute, squeaky voice, but the beauty here is that there are just shy of 40 different voice themes that you can assign your worms, giving you plenty of options if you grow tired of a particular set. The bulk of the in-game sound effects have been lifted directly from past Worms games, and the familiarity of the squeaky noise the worms make as they inch along, the hollow clank of a grenade bouncing off surfaces, and the solid kerplunk when worms end up in the water not only let you know you're playing a Worms game, but also complement the game's outlandish tone on their own. There's a bit of music in there too, which is light and upbeat, though not in an overly cartoony way. Think of MIDI music from an Apogee shareware game using improved instrumentation, and you're almost there. The only nagging issue to really be had with Worms 3D is that it maybe seems a little too much like the 2D Worms games of yore. If you're new to the Worms series, then this is a nonissue for you. Worms 3D stands up as a cute, quirky little strategy game that has some excellent multiplayer capacity. However, the old-timers out there may find that though the transition to 3D is novel, it doesn't really have much impact on the overall experience. There are worse things you could say about a game, and ultimately, it's good to see that Team 17's nihilistic annelids have survived the transition to 3D without much incident. System Requirements CPU: 3.0 GHz P4, Dual Core 2.0 GHz (or higher) or AMD 64 X2 (or higher) CPU SPEED: Info. RAM: 2 GB. OS: Windows 7 / Vista / XP. VIDEO CARD: 512 MB NVIDIA GeForce 8400 / ATI Radeon HD 4650 or higher. PIXEL SHADER: 3.0. VERTEX SHADER: 3.0. SOUND CARD: Yes.
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The Minister of Health, Hernando Cevallos, announced that the sector decided to start the vaccination against COVID-19 of people from the age of 27 from Friday, September 10, to advance in the inoculation of the po[CENSORED]tion of Peru. In the last vaccination, citizens 30 years of age and older were immunized. LOOK: COVID-19: Minsa reduces possible deaths from 115 thousand to 82 thousand in the worst scenario of a third wave From the San José del Callao Hospital, during the inauguration of a medicinal oxygen plant, the head of the Ministry of Health (Minsa) explained that this measure of reducing the age of the age group to be vaccinated responds to the arrival of more batches of the drug to the national territory between today, Thursday, September 9 and this weekend. “Today almost 3 million vaccines arrive, which will facilitate and further mass vaccination. And on Sunday 4 million more vaccines arrive, that is, Mr. Governor and Mayor we have the supply of oxygen to effectively have the brigades supplied to start walking the streets and work centers of Callao, "he said. "The other announcement is that based on the amount of vaccines we have and the need to close gaps. We are not only going to insist on vaccinating citizens who have not applied the second dose, we already know that it is essential to have two doses to face the development of the disease, and it has allowed us to decide, to start vaccinating citizens to from the age of 27 in our country ”, added Cevallos. The Minister of Health, Hernando Cevallos, reported that vaccination against the coronavirus for people over 27 years of age will begin this Friday, September 10. (Source: Latina TV) The head of Health said that people aged 27 and over should check on the web Put the Shoulder when they should go to the vaccinations and recalled that some regions with greater progress are already immunizing even younger people. It should be remembered that Cevallos pointed out that during September more than 12 million doses of vaccines against COVID-19 will arrive in the country. He explained that according to the schedule for the arrival of confirmed batches, the vaccines Sinopharm, Pfizer and under the Covax Facility mechanism would arrive in Peru. LOOK: Sputnik V made in Peru: Is it feasible to have a vaccine production plant? The Ministry of Health (Minsa) reported that until this Thursday, September 9, the number of people vaccinated against the coronavirus with at least one dose amounts to 11,518,140. Meanwhile, the total of citizens immunized with two doses is 8,676,441. Link: https://elcomercio.pe/lima/sucesos/covid-19-hernando-cevallos-minsa-vacunacion-a-personas-de-27-anos-inicia-este-viernes-10-de-setiembre-vacunaton-nndc-noticia/
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★ GAME ★ - Guess what year the other members we're born?
Dark replied to Mindsphere. 's topic in ♔ NEWLIFEZM COFFEE TIME ♔
2023 -
★ GAME ★ - Continue with Last Letter
Dark replied to Mindsphere. 's topic in ♔ NEWLIFEZM COFFEE TIME ♔
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White foroum/servers
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8
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Nu @r e d m a n
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1750
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2/10
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1094 1094
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Done
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★ GAME ★ - How many clicks in 10 seconds?
Dark replied to Mr.Lucian's topic in ♔ NEWLIFEZM COFFEE TIME ♔
64 -
1266
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656
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7235
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Accepted.
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★ GAME ★ - Guess what year the other members we're born?
Dark replied to Mindsphere. 's topic in ♔ NEWLIFEZM COFFEE TIME ♔
2002 -
1732