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FANTASSY'

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  1. Nick: FANTASSY Real name: Adrian How old are you?: 20 Which Games you play? and for how long?(each of them): PUBG / League of Legends Where are you from?(country and city): United Kingdom Describe yourself(at least 50 words): who want to know more about me just ask or send a message in private Note some of your qualities: patient Tell us some of your defects: - Had you before any kind of responsabilities(describe it): Designer in this community a long time ago On which category/categories have you been active lately?(describe your activity): no one Which category/project you want to care off?: World of Games and Design How well you speak english?(and other languages): Medium Do you use TS3? Do you have an active microphone?: Yes For how long can you be active after you get accepted?(days, weeks, months, years): Long as possible Contact methods: Private Last request: -
  2. Just days after the “Ampere” code-name surfaced, we have another one, and this time from a very credible source: Reuters. What is particularly interesting is that this news comes just around the time the Ampere codename leaked out putting things into a very interesting fray of rumor and speculation. Does this mean that the ‘Ampere’ news was wrong, or that its a different GPU entirely? Well, no one except NVIDIA really knows. Reuters: NVIDIA launching ‘Turing’ GPU next month We had already heard that NVIDIA would be launching a brand new next generation graphics architecture in the coming month thanks to the Ampere leak (regardless of what you choose to call it). That said, there’s not much to this story except speculation so let this serve as the obvious disclaimer. According to Reuters, A brand new NVIDIA Turing GPU is launching sometime next month. This means that either NVIDIA is undergoing a massive rebranding campaign or that Volta will not be making it to the consumer side of things. This itself has interesting implications because it could mean a couple of things: anywhere from NVIDIA optimizing the architecture further to yield concerns. In any case, before we go further, a short intro to Turing. The codename Turing of course refers to Alan Turing who is considered the father of modern computing and was the chief architect of the British program to break Enigma machine encryption, used by Germany to encrypt communications during World War II. He is also the person behind the concept of the Turing machine, a hypothetical device that can simulate any algorithm regardless of how complex it is. Programming languages that can simulate this device are referred to as Turing complete languages. Now there are two possibilities as I see them. 1) NVIDIA decided to ditch the Ampere codename because it’s very similar to another company – an ARM server maker called Ampere – or 2) it decided to fork the upcoming architecture into two distinct flavors, namely Ampere and Turing. Both possibilities are just as likely as NVIDIA has been known to do that in the past simply to discredit the leak scene (anyone remember the GeForce GTX 800 series?). The second possibility however is much more exciting, it could mean that NVIDIA is preparing two distinct products in the consumer space: Ampere and Turing. Since there have been rumors floating of a cryptocurrency focused product from the company soon then it could mean that the Turing GPU is actually the one NVIDIA will market as the mining variant. This makes a semblance of sense, because Alan Turing is well known for his work on cryptography. In fact he was part of the team that cracked the Enigma machine which resulted in the World War being won. If Alan Turing’s cryptographic roots are indeed being honored in this new product then it could very well mean that NVIDIA is becoming very serious about cryptocurrencies. The company has already given its customers free reign to use its GeForce GPUs in data center environments as long as they are used for ‘blockchain mining’ purposes so this wouldn’t be entirely out of character. Of course there remains the remote possibility that Reuters is simply wrong about this and there is only one GPU which will in fact be called Ampere after all.
  3. Last week, Apple’s walled garden suffered a major breach as the iBoot code for iOS leaked onto the web. The code was posted to GitHub and had been downloaded by many before Apple’s DMCA took effect. How did such critical iOS code leak in the first place? Well apparently it was the doing of a low-level intern at the company. The iBoot code leak was heralded as the “biggest leak” in the history of iOS, with researchers claiming that the code could lead to iOS emulation and open the door for future jailbreaks. Apple is usually pretty bad at keeping upcoming products under wraps, but a code leak like this is a rare sight. According to sources speaking with Motherboard, this all came down to an intern working at Apple, who stole the code over a year ago. According to the source, the person who stole the code and leaked it didn’t necessarily have anything against Apple. However, friends of the employee encouraged them to leak the code for the jailbreaking community. The employee took the code and shared it with a small group of five people, likely not expecting it to spread as far as it did. However, as we know, the code ended up on GitHub. According to two of these five people, the group didn’t intend for the code to leave their hands. Not out of greed, but rather in fear of Apple’s relentless legal department. In addition, the people involved acknowledged that if the code spread too widely, it could enable hackers to create various security exploits and malicious jailbreaks to attack iOS users. The iBoot code was actually taken outside of Apple in 2017 and given to this small group of jailbreakers. However, at some point one of the five shared the code with “someone else who shouldn’t have had it”, eventually a group on Discord not affiliated with the original five to receive the code, began sharing screenshots of it. At that point, it was too late and the iBoot code had spread too far to contain, leading to the GitHub leak last week.
  4. Asus expect to ship even more gaming laptops in 2018 than they did in 2017, and this growth is forecast to be the company's largest in years. While gaming laptops haven’t seen any considerable and sweeping changes to offer gamers greater value for money, the market has made them one of the few reasonable ways to actually pick up a gaming PC this year. Asus are looking to increase their gaming laptop market by 500,000 units over the course of this year. In 2016, Asus were estimated to have sold 1.2 million of portable gaming machines, which rose by 25% in 2017 to 1.5 million units. A DigiTimes report suggests Asus’ expected sales to increase by 33% in 2018 up to a total of two million units. That's a hell of a volume increase, but there could be a very good reason why Asus think gaming laptops are in for a boost this year. With tech consumers looking on in horror at the rising prices for hardware across the board, it may seem like a distant dream for Asus to crank out even more GPU-powered laptops and get them into gamer’s hands. However, gaming laptops are potentially set to come out of this sudden bout of shortages the victor, as these all-in-one machines are simply unnecessary and unsuited for any mining tasks. Asus lead the charge on gaming laptop sales at the time, although MSI account for a large portion of global sales, too. While the current shortage may be working to these manufacturer’s favour, the situation lending to their potential increased share could - and hopefully will be - short lived. No hard feelings. While demand is certainly one factor of the current market faults, memory shortages have a tight grip around manufacturer’s supply lines - not to mention rising prices for other components and semiconductors. Gaming laptops could still at least see some rise in price increases or production issues down the line, which could potentially be a limiting factor for their growth in 2018. Asus’ ROG gaming laptops don’t come particularly cheap, as do very few gaming laptops with any reasonable graphical chops. However, compared to the alternative of buying an artificially pricey GPU, you can potentially grab a graphics card with all the grunt you require in mobile form - even at peak (let’s hope) market inflation - for a price that somewhat doesn’t necessitate the sale of your kidney.
  5. Microsoft has finally admitted Windows Phone is being put to rest and no further hardware or features will be developed for it. The platform offered a refreshing alternative to the ‘me too’ approach between iOS and Android, but that was also part of its downfall. While the platform still had a chance, it was too complicated to port apps from iOS and/or Android to Windows Phone. Between iOS and Android, it was relatively easy. Over the years, Microsoft realised this and launched several tools for improving the porting process. The Android tool, Project Astoria, was abandoned. The iOS tool, Project Islandwood, continued and was useful, but it was too late. The small but dedicated fanbase of the platform abandoned it from the lack of apps, and the lack of fans provided little incentive for app developers to spend their precious time building apps (and offering ongoing support) for it. Microsoft persisted. The software giant hoped to call on its historic developer community by creating further porting tools, such as Project Centennial, to port the huge library of existing Win32 apps to UWP. This also wasn’t anywhere near as successful as the company would have liked. In what appeared to be sheer desperation, Microsoft even started building apps on behalf of companies such as Facebook. Google, meanwhile, killed the YouTube app Microsoft built for Windows Phone. Nothing was working and iOS and Android reached a point that it’s hard to imagine any newcomer being able to compete. Observers will have noticed the increasing attention Microsoft has been giving to competing mobile platforms. The company’s approach changed from needing to own the platform, like Windows in its prime, to supporting their users where they are. On Android, due to Google’s less walled approach, Microsoft is able to do more. Last week, the company’s dedicated launcher changed its name from ‘Arrow Launcher’ to ‘Microsoft Launcher’ and offered further confirmation of the intention to provide a custom experience on top of an already successful platform (for those who want it.) Many, including me, love Microsoft’s new hardware. Its Surface line is gorgeous and easily gives Apple a run for its money. Hopefully, one day we’ll see a Surface Phone running on Android with the Microsoft Launcher, but it’s better not to hold out hope. The smartphone wars are pretty much over. Android and iOS are both wildly successful and both hardware and software updates get smaller by the year. Meanwhile, new areas such as mixed reality and AI are opening up. It makes sense for Microsoft to abandon the past and pour its resources into what’s next to ensure it doesn’t get left behind again. For now, Microsoft will continue providing security and stability updates for Windows Phone but nothing else. RIP 2010-2017.
  6. It looks like Intel chips have started to become more po[CENSORED]r compared to those from AMD among the masses as revealed in the latest CPU sales statistics shared by Mindfactory.de. We are talking about sales from the largest online retailer in Germany which reveal that Intel CPUs have started out selling AMD Ryzen processors which had mostly dominated the German markets since their arrival last year. Intel Processors Outselling AMD’s In The Latest CPU Sales Results From Germany’s Largest Online Retailer When AMD launched Ryzen processors, Intel had a dominant position with more than 64.4% share in monthly revenue compared to AMD’s 35.6%. That started to change in the mid of 2017 when AMD, for the first time, overtook Intel CPUs in terms of sales and revenue on Germany’s largest online retailer. That success was due to several reasons, AMD had a highly competitive processor lineup after many years and a platform that was priced in the sweet spot range. Furthermore, AMD offered more cores whereas Intel had their flagship Core i7-7700K at just 4 cores and 8 threads. AMD’s flagship was more than twice of that in terms of cores and thread count, further enticing the deal was the fact that AMD’s platform is meant for long term CPU line support whereas Intel’s 200-series platform ended support for any modern chip. Till November of 2017, AMD enjoyed a good dominant position but December of 2017 and January of 2018, the tides shifted back to Intel. With Coffee Lake availability getting better, Intel saw leading the charts once again with the Core i7-8700K becoming the most po[CENSORED]r chip among the masses. Intel now stands at 58% CPU sold per month share while AMD’s CPU managed to fall around 42%. The monthly revenue from Intel chips has also gained big numbers thanks to the flagship Core i7-8700K amounting for bulk of the sales while AMD’s revenue share has fallen in this regard since considering that their most po[CENSORED]r chip, the Ryzen 5 1600 is part of the budget segment. The Ryzen 7 series aren’t very po[CENSORED]r among consumers as compared to the Ryzen 5 line whereas Intel’s Coffee Lake unlocked lineup are highly po[CENSORED]r.
  7. Intel has always enjoyed the performance crown when it comes to processors and last year, it temporarily lost that medal of honor to AMD’s Threadripper platform. The Intel Core i9-7980XE ‘Extreme’ processor is the answer to that challenge and is the highest core count mainstream consumer processor to date. Featuring 18 cores and a price tag of $2000 (that’s MSRP by the way), this isn’t a processor for the average Joe, but it is perhaps a superb choice (once overclocked) for the amateur workstation or rendering rig.
  8. Vara mai vrei să te duci în vacanță undeva prin alte țări,și când mai vezi chestii de astea ți se duce chefu pe loc.
  9. ATENTAT TERORIST in Turcia, pe aeroportul din Istanbul - 41 de morti si 239 de raniti. Atentatul terorist de pe aerportul Ataturk socheaza intreaga Europa fiind consierat cel mai sigur aeroport din Europa si fiind unul din cele mai mari aeroporturi din lume. Teroristii au ucis pe aeroport peste 32 de oameni si au raniti peste 100. Update, ora 14.55: Zi de doliu national in Turcia, dupa atentatele de la aeroportul Ataturk. Update, ora 13.35: Bilant actualizat 41 de morti si 239 raniti. Vladimir Putin a avut o convorbire telefonica cu Recep Erdogan, aceasta fiind prima discutie dintre cei doi presedinti, de la doborarea avionului militar rusesc din urma cu sapte luni. Update, ora 12.30: Printre cei 36 de morti din atentat se numara si cetateni straini, respectiv un ucrainean si un iranian. Printre raniti se numara si sapte sauditi. Update, ora 10.43: Reactia presedintelui Recep Tayyip Erdogan, presedintele Turciei: „Sper cu tarie ca atacul asupra aeroportului Atatark va reprezenta un punct de cotitura in lupta pe care o avem de dus in comun, in frunte cu tarile occidentale, in intreaga lume impotriva organizatiilor teroriste”, a afirmat seful statului turc intr-un comunicat dat publicitatii de serviciul sau de presa. Update, ora 10.14: Ministerul Afacerilor Externe a emis un comunicat de presa cu privire la starea romanilor care au fost in preajma atentatului de pe aeroportul Ataturk din Istanbul! „Pe tot parcursul noptii, echipele consulare constituite la nivelul Consulatului General al Romaniei la Istanbul s-au deplasat la spitalele din localitate pentru a verifica daca printre victime se afla si cetateni romani. Cetatenii romani aflati in atentia Consulatului nu sunt raniti, cu exceptia unei persoane care a precizat ca prezinta echimoze la nivelul membrelor inferioare, survenite in urma aglomeratiei provocate de panica. Viata persoanei nu este pusa in pericol, fiind evacuata si cazata la hotel la putin timp dupa producerea exploziilor. Consulatul General al Romaniei la Istanbul asigura in permanenta asistenta consulara unui numar de aproximativ 40 de cetateni romani, care au solicitat sprijin, fiindu-le facilitata cazarea la hotelurile din apropierea aeroportului. Totodata, familiile din Romania a peste 20 de cetateni romani aflati in aeroport in momentul deflagratiilor au fost contactate de Consulatul General al Romaniei la Istanbul. Consulatul General al Romaniei la Istanbul continua demersurile sustinute pe langa autoritatile turce pentru a verifica existenta vreunui cetatean roman decedat sau ranit si ramane in legatura cu persoanele de cetatenie romana cazate la Istanbul sau aflate in zona libera a aeroportului. Totodata, se depun eforturi pentru identificarea unor solutii cat mai rapide pentru repatrierea cetatenilor romani ale caror zboruri au fost anulate. Situatia este monitorizata permanent de catre Centrala Ministerului Afacerilor Externe, o echipa consulara din cadrul MAE fiind pregatita, in caz de necesitate, sa se deplaseze la Istanbul pentru extinderea demersurilor de acordare a asistentei consulare cetatenilor romani. Cetatenii romani precum si rudele acestora au la dispozitie contactele telefonice ale Consulatului General la Istanbul +90 2123583541, +90 2123580516, +90 2123583537, apeluri redirectionate catre Centrul de Contact si Suport al Cetatenilor Romani din Strainatate (CCSCRS) si preluate de catre operatorii Call Center 24/24, precum si telefonul mobil de urgenta al oficiului consular roman de la Istanbul + 90 5335420695. Precizam ca, pe parcursul noptii precedente, Call Center-ul MAE a preluat operativ un numar de 10 apeluri telefonice din partea cetatenilor aflati in aeroportul din Istanbul, asigurandu-le asistenta necesara”. Update, ora 9.38: Bilant actualizat: 36 de morti si 180 de raniti. Update, ora 9.11: Presedintele Klaus Iohannis a reactionat dupa producerea atentatului terorist de pe aeroportul Ataturk: „Atacurile teroriste care au avut loc ieri noapte pe Aeroportul Atatürk din Istanbul reprezinta o atrocitate. Zeci de oameni si-au pierdut viata si peste 140 au fost raniti, in urma unui act de cruzime indreptat impotriva unor cetateni nevinovati. Imi exprim cele mai sincere condoleante pentru familiile indurerate si suntem alaturi de cei care se lupta in acest moment pentru viata lor. Astfel de atentate trebuie sa fie prevenite, iar tara noastra este si va ramane in continuare un partener angajat in lupta internationala impotriva terorismului”, a scris seful statului pe Facebook. Update, ora 9.05: Tarom a anuntat ca va opera cursa de miercuri RO 261/262, intrucat aeroportul din Istanbul a fost redeschis. Update, ora 8.58: Au fost trei atentatori kamikaze, au anuntat autoritatile de la Ankara, precizand ca traficul aerian a fost reluat incepand cu ora locala 03.00. Update, ora 8.54: Momentul in care un atentator se detoneaza. Premierul Binali Yildirim a afirmat ca atacatorii au sosit cu un taxi la aeroport.
  10. You wrong the section,next time be more careful. Topic Closed.
  11. The chipmaker has been talking to bankers about the sale, said a report Intel is considering selling its security business as the company tries to focus on delivering chips for cloud computing and connected devices, according to a news report. The Intel Security business came largely from the company’s acquisition for $7.7 billion of security software company McAfee. Intel announced plans to bake some of the security technology into its chips to ensure higher security for its customers. With the surge in cyberthreats, providing protection to the variety of Internet-connected devices, such as PCs, mobile devices, medical gear and cars, requires a fundamentally new approach involving software, hardware and services, the company said in February 2011, when announcing the completion of the McAfee acquisition. Intel has been talking to bankers about the future of its cybersecurity business for a deal that would be one of the largest in the sector, reported The Financial Times, citing people close to the discussions. It said a group of private equity firms may join together to buy the security business if it is sold at the same price or higher than what Intel paid for it. “I could see them selling a piece of the service, but not all security capabilities,” said Patrick Moorhead, president and principal analyst at Moor Insights & Strategy. “Intel has a decent security play right now and security is paramount to the future of IoT,” Moorhead said. “Hardware-based security is vital to the future of computing.” Intel is declining to comment on the report, a company spokeswoman wrote in an email. The company rebranded its McAfee business as Intel Security in 2014. The security sector has seen a lot of interest from private equity buyers. Symantec said earlier this month it was acquiring Web security provider Blue Coat for $4.65 billion in cash, in a deal that will see Silver Lake, an investor in Symantec, enhancing its investment in the merged company, and Bain Capital, majority shareholder in Blue Coat, reinvesting $750 million in the business through convertible notes. Intel said in April that it was cutting 12,000 jobs, or 11 percent of its workforce, by mid-2017 as it tries to evolve from chips for PCs to silicon for data centers and the Internet of Things.
  12. Contactezi designerii privat și vezi ce poate să-ți facă,sau faci acolo o cerere.
  13. China sends a warning to Intel: We can develop blazing fast chips, too Fifteen years ago, China decided to build homegrown processors for PCs, servers, and supercomputers. Now the country's latest chip is powering the world's fastest computer. The Sunway TaihuLight at the National Supercomputing Center in Wuxi, China, was ranked as the world's fastest supercomputer on a Top500 list published on Monday. It runs on a homegrown ShenWei processor and is capable of 93 petaflops (million billion floating point operations per second) of sustained performance. Its peak performance can reach 125.4 petaflops. The supercomputer is a big statement that China doesn't have to rely on U.S. technology for its IT needs. China used Intel's chips to build the world's second fastest supercomputer, the Tianhe-2, which until recently held the top spot on the Top500 list. The U.S. in April last year banned the export of some Intel Xeon chips to China for use in supercomputers, with the government concerned the chips would be used in activities against U.S. interests. The Tianhe-2 and Tianhe-1A were allegedly used in nuclear weapon tests, which partly spurred the export ban. The embargo on the Xeon chips did not affect the building of the Sunway TaihuLight supercomputer. China already had set its sights on building the first supercomputer that could deliver a performance of more than 100 petaflops, Top500 wrote. But the embargo did strengthen the resolve and precipitated efforts of China to build its own homegrown chips. For the Chinese, the development of indigenous IT equipment, especially for high-performance computing, is a matter of priority and national pride, said Nathan Brookwood, principal analyst at Insight 64. "They are trying to show their moxie here, and they are doing a pretty good job," Brookwood said. Developing a high-tech chip gives China bragging rights to stand up against countries and top chip-makers like Intel. It's also a matter of cost, Brookwood said. "China spends more on IT equipment than oil," Brookwood said. The home-grown Chinese chip also gives the country some weight and bargaining power against top chip makers Intel, IBM, and Qualcomm, who are trying to push their own chips to server makers in China. The ShenWei processor may not make it to servers used in data centers, but may be a bargaining chip for China to use against companies like Intel and Qualcomm to make concessions as a way to gain business in the country. A supercomputer with a homegrown Chinese chip, the Sunway BlueLight MPP, running an early version of the ShenWei processor, entered the Top500 list in November 2011 at number 14. It was the first Chinese supercomputer with a homegrown chip to enter the Top500 list and was ranked at 119 on the list released on Monday. China, the U.S., Japan, and European countries are in a constant race to build the world's fastest computer. China had 167 supercomputers on the Top500 list, beating the U.S., which had 165. The Sunway TaihuLight has the ShenWei SW26010 processor, a monster 260-core chip. Each chip delivers a performance of 3 teraflops, which Top500 rated as being on par with Intel's latest Xeon Phi chip code-named Knights Landing. That chip is rated as one of the company's fastest. The Chinese supercomputer has a staggering 10,649,600 cores over 40,960 nodes. It was developed by the National Research Center of Parallel Computer Engineering and Technology. With Sunway TaihuLight, China is also the first country to make a supercomputer that passes 100 petaflops in performance. Countries are in a race to make a computer that can deliver a performance of an exaflop, or a million trillion calculations per second, which is expected to be reached sometime after 2020. There's still is some mystery to China's latest homegrown chip. It is a 64-bit RISC processor, which Top500 speculates is based on the DEC Alpha architecture. The supercomputer has 1.3 petabytes of the older DDR3 memory, and uses 15.3 megawatts of power, making it more power-efficient than the number two supercomputer Tianhe-2, which uses 17.8 megawatts. It also has a homegrown interconnect, though its based on PCI-Express 3.0 China over years has developed a chip called Godson, which has been used in PCs, though progress has seemingly stalled.
  14. FANTASSY'

    NEED TUTORIAL

    You have option 'Bump this topic' + respect the model. /lock
  15. Gamers considering Windows Store purchases instead of downloads from Steam or GOG have one more feature that may sway them to the dark side. Downloading and storing apps from the Windows Store on Windows 10 is currently an all or nothing proposal. You either install your Windows Store apps on the Windows partition or a secondary drive. But when the Windows 10 Anniversary Update hits in the coming weeks that may not be the case for large app installs (i.e. PC games). Windows Insiders are reporting that the newest Windows 10 allow users to choose the install location for large apps from the Windows Store, on a per-download basis. The screenshot below (from a Reddit user) shows an installation dialog from the Windows Store, as first spotted by Neowin. “Select a drive with at least 26.83GB,” the prompt pictured above says in German. It’s not clear when the new feature was added, but Neowin says the feature was present on builds 14361 and 14366 in their tests. Without an announcement from Microsoft it’s not entirely surprising that this feature went unnoticed. First of all, the ability to choose app install locations on a per-app basis may be a server side feature, meaning Microsoft may have only recently flipped the switch for it. Second, it’s unlikely that a ton of people are downloading and installing AAA game titles on Windows 10 Insider builds, since these cutting-edge versions of the operating system are generally unstable and bug-ridden. Many PC gamers also turn to established platforms like Steam or GOG over the Windows Store, reducing the potential pool of users even further. Why this matters: There may be other apps in the Windows Store with large install packages, but really this feature is all about catering to gamers. The ability to choose where to install large games on a per-download basis is just one of those critical niceties PC gamers need. When Valve’s Steam rolled out a similar feature in late 2012 it was met with an exasperated “finally” by PC gamers everywhere, as this Rock, Paper, Shotgun post will attest. Appealing to PC gamers is a key part of Microsoft’s strategy as it looks to be a larger player in PC gaming through the Xbox Play Anywhere program. Without the flexibility that PC gaming is famous for, however, few hardcore gamers will be willing to invest their hard-earned gaming dollars on Windows Store apps, Xbox cross-play be damned.
  16. Zap cached app files in a single tap, clear the Downloads folder, delete unneeded offline maps, take charge of music downloads, and more. Few things in life are as annoying as finding that your Android handset refuses to install anymore app updates because it’s run out of storage. Unlike many of life’s little annoyances, though, this one’s easy to fix. You can quickly clear out hundreds of megabytes or even a gig or two by sweeping up stale downloads, rooting out offline maps and documents, clearing caches, and wiping unneeded music and video files. There’s even an easy way to find and nix space-hogging apps that you no longer use. 1. Clear out all cached app data If you dig into the Apps storage setting screen and tap on an individual app, you’ll notice that each app has its own stash of “cached” data—anywhere from a few kilobytes to hundreds of megs, or even more. These caches of data are essentially just junk files, and they can be safely deleted to free up storage space. Tap the Clear Cache button to take out the trash. If poking through each and every app looking for cached data to clear sounds like a chore, there’s an easy way to clear all cached app data in one fell swoop. Tap Settings > Storage > Cached data, then tap OK in the confirmation window. 2. Clean up the Downloads folder Just like on a PC or a Mac, your Android device has a Downloads folder, and it’s a favorite hideout for miscellaneous junk files downloaded from the Web or by your various Android apps. Open the app drawer and tap Downloads to see what’s lurking in the Downloads folder. Tap the three-line menu in the top corner of the screen and sort the list of downloads by size, then take a look at what’s hogging the most storage space. If you see anything you don’t need, tap and hold the file to select it, then tap the Trash button. 3. Dump photos that are already backed up One of the best features of Google’s new Photos app is its ability to back up your entire photo library to your online Google account. Once your snapshots are safely backed up, Photos can zap any locally stored images to free up more storage space. Open the Photos app, tap the three-line “hamburger” button in the top-left corner of the screen, then tap Settings > Free up device storage. The Photos app will let you know how many pictures it can delete from local storage; tap OK to pull the trigger. Note: If you’re using the “High quality” setting for unlimited but lower-resolution cloud storage of your backed up photos, keep in mind that the “Free up device storage” feature will delete your full-resolution originals, so make sure you’ve got them stored elsewhere before you tap the OK button. 4. Manage downloaded music and podcasts Google’s Play Music app gives you two options when it comes to storing tunes on your device: You can manually pick which purchased or uploaded Google Play songs and albums get downloaded, or you can let the app make those decisions for you. Either way, music lovers may end up with a significant amount of their device storage gobbled up by their favorite artists. Same goes with podcasts, with Play Music’s default setting geared to auto-download the three most recent episodes of each subscriptions. If you subscribe to more than a few podcasts, those episodes—and the space required to store them on your handset—can add up quickly. To check exactly how many megabytes or even gigabytes of storage Play Music has reserved for tunes and podcasts, tap the three-line “hamburger” button in the top corner of the screen, then tap Settings > Manage downloads. To wipe a song download or a podcast from local storage, tap the orange “downloaded” button to the right of its name. Bonus tip: You can use the same method to manage your downloads in the Play Movies & TV app. 5. Erase offline areas in Google Maps Downloading a map in the latest version of the Google Maps app makes for a great way to navigate when your device is offline, especially now that both searching and driving directions are supported. But those searchable offline “areas” come at a cost: storage space, and potentially lots of it. Indeed, a single offline map can consume more than a gigabyte of storage depending on the size of the area. You can check how much space your offline maps have staked out by tapping the three-line hamburger button in the top corner of the main Google Maps interface, then tap Offline areas. The storage used by each offline map is displayed below its name; tap the map and tap Delete to reclaim its storage space. 6. Unload your least-used apps I love the fact that I can download and install Android apps to my devices remotely from a desktop Web browser. The downside? My Android handsets tend to be overstuffed with too many apps, many of them used only once (or even never). The solution, of course, is to delete some of those apps—ideally, the ones you use the least. Unfortunately, there’s no way to sort your installed apps by the last time they were used, although you can (if you tap Settings > Storage & USB > Apps) organize them according to size (tap the three-dot button in the top corner of the screen, then tap Sort by size). The good news is that several apps are available that can track your app usage and tell you which apps you’re using the least. Among them: App Usage, App Tracker, and QualityTime. Note:According to some reports, the Play Store app may suggest rarely used apps to delete if you try to install a new app on your almost-full Android device. Whether that actually happens for you is an open question. When I filled my 2013 Nexus 7 tablet (running Android version 6.0.1) to the brim and tried to install a new app, the Play Store bluntly informed me that I’d run out of storage space without suggesting any seldom-used apps to jettison. It’s quite possible that Google has yet to roll out the feature to all Marshmallow devices.
  17. New updates will be focused on bug fixes not flashy new stuff Microsoft is hurtling towards the consumer release of its big Windows 10 Anniversary Update with the latest beta build for its operating system that launched on Tuesday. The launch of build 14366 signals a temporary end to Microsoft releasing new features for Windows 10, according to a blog post by Dona Sarkar, the voice of the Windows Insider Program. The focus of this update is on a “Bug Bash” event this week that’s supposed to help beta testers find bugs so Microsoft can fix them before broadly releasing its big Anniversary Update. Over the next four days, users of the beta build will be able to go through step-by-step guides inside Windows 10 to try and find bugs. Microsoft will be publishing a series of “quests” through the Insider Hub app that’s only available to its Windows Insider public beta testers that will walk people through different processes to look for bugs. “Limited” quests will only stick around for 24 hours after publishing, so people who want to get the badges that come from completing them will have to act quickly. Then, there are “Advanced” quests that may ask users to tweak their computers’ settings in order to try things out. Those people doing Advanced quests will be responsible for getting their computer back to the way it was before they tweaked settings for the quest, even if nothing went wrong. If something does go awry, they’re responsible for fixing their own computer. Microsoft has made it clear that these are not for the faint of heart. The result of all that should be that the version of Windows 10 that rolls out to consumers soon has fewer bugs, assuming that all goes according to plan. There will likely still be bugs with the update, since that’s the way of software, but a bug bash like this should help Microsoft to test for issues on a wide variety of hardware. This release includes a couple of minor new features, including a browser extension for Microsoft Edge that lets users access Office Online, and an update to the Windows Store that’s supposed to make it perform better. Ahead of the bug bash, Microsoft has added a ton of new fixes to previous problems with the Windows 10 beta. French users will get access to this build, since the Windows team found and eliminated the bug that caused large swaths of interface text to get rendered in English. (They were blocked from downloading the last one.) Microsoft also gave users back the ability to access their privacy settings. In the previous beta build, the Settings app would crash when users tried to navigate to the privacy tab. Overall, Sarkar named 21 different bug fixes in her blog post, and it seems like there are a lot more on the horizon.
  18. Patches for more than 40 flaws are covered in 16 security bulletins, six of which rated critical Microsoft has fixed more than 40 vulnerabilities in its products Tuesday, including critical ones in Windows, Internet Explorer, Edge, and Office. The vulnerabilities are covered in 16 security bulletins, six of which are marked as critical and the rest as important. This puts the total number of Microsoft security bulletins for the past six months to more than 160, a six-month record during the past decade. Companies running Windows servers should prioritize a patch for a critical remote code execution vulnerability in the Microsoft DNS Server component, covered in the MS16-071 bulletin. Attackers can exploit this vulnerability by sending specifically crafted DNS requests to a Windows Server 2012 or a Windows Server 2012 R2 deployment configured as a DNS server. “The impact of this vulnerability is “extremely worrisome on such a mission critical service such as DNS,” Wolfgang Kandek, CTO of security vendor Qualys, said in a blog post. “Organizations that run their DNS server on the same machine as their Active Directory server need to be doubly aware of the danger of this vulnerability.” The critical bulletins for Internet Explorer and Edge, namely MS16-063 and MS16-068, should also be high on the priority list because they cover remote code execution flaws that can be exploited by simply browsing to a specially crafted website. Next on the list should be the Microsoft Office security bulletin, MS16-070, because the applications in the Office suite are a common target for attackers, particularly through malicious email attachments. Kandek believes that the most important vulnerability in the Office bulletin is a remote code execution flaw tracked as CVE-2016-0025 that stems from the Microsoft Word RTF format. “Since RTF can be used to attack through Outlook’s preview pane, the flaw can be triggered with a simple email without user interaction,” he said. Even though 10 security bulletins are marked as Important, companies should evaluate them in the context of their particular environments. Some of them might turn out to be urgent to some assets.
  19. Check the sales here and you can buy accounts with CS 1.6 and more games. Or you can just buy only counter-strike 1.6 on your personal steam.
  20. LinkedIn will remain largely independent, and its CEO will report to Satya Nadella Microsoft has made a big bet on LinkedIn, announcing Monday that it will spend nearly $26.2 billion in cash to purchase the enterprise-focused social networking and recruiting company. The acquisition—which is the largest in Microsoft’s history and one of the biggest tech acquisitions ever—will combine the world’s largest enterprise-focused social network with one of the biggest enterprise software companies. It’s more than just a social play, though. In addition to LinkedIn’s core professional networking product, Microsoft also gains access to products including presentation- sharing software SlideShare and professional training service Lynda.com. One key purpose of the deal is to expand Microsoft’s portfolio of software that reaches users at work, in a variety of different scenarios. In a video accompanying the acquisition announcement, Microsoft CEO Satya Nadella presented a vision for productivity tools that are connected to a professional network and can help users improve at their existing jobs and find a new ones as well. Microsoft sees a [CENSORED]ure where everyone’s LinkedIn profile connects with all of their productivity apps, and automatically syncs information between Office apps. Furthermore, Microsoft plans to drive further personalization of its Cortana virtual assistant using LinkedIn information, so users can get details about upcoming meetings based on the profiles of the people they’re meeting with. LinkedIn has 433 million registered users worldwide, with 105 million of those users visiting the social network every month. Those are attractive numbers for Microsoft, especially since those people are potential customers for many of the company’s products and services. Jeff Weiner, LinkedIn’s CEO, will retain control of the company’s operations, and report directly to Microsoft CEO Satya Nadella. Microsoft says that LinkedIn will retain its brand, culture and independence after the acquisition, which is expected to close by the end of this year. It’s unclear how far that independence will stretch—Microsoft didn’t say whether it plans to leave LinkedIn’s HR department independent of the company’s central processes in Redmond, for example. The news comes at a tumultuous time for LinkedIn, which has been performing poorly on Wall Street since the start of 2016. The company’s fourth quarter earnings from 2015 disappointed investors, and its stock hasn’t been able to recover from that precipitous drop. It also may be a tough pill for Microsoft shareholders to swallow, considering that the company just finished writing down almost all of the value from its acquisition of Nokia in 2013. Since then, Microsoft has massively curtailed its ambitions of being a phone manufacturer and taken $8 billion in write-downs. Microsoft’s deal with LinkedIn is expected to close by the end of 2016. Microsoft will pay for the massive bill largely by taking on new debt. It has been approved by the boards of both companies, as well as by Reid Hoffman, the LinkedIn co-founder who remains the company’s majority shareholder.
  21. Buh-bye, ridonkulously overpowered gaming rigs. Adios, Enthusiast Key. Nvidia’s doing away with plans to require a special software tool to unlock 3- and 4-way SLI setups. But instead of making systems with three or four GeForce GTX 1080 or GTX 1070 graphics cards play nice out-of-the-box with the company’s Game Ready drivers, Nvidia’s pretty much declaring 3- and 4-way SLI setups dead for traditional gaming. A forthcoming Game Ready driver release will add in 3- and 4-way SLI support, no Enthusiast Key needed—but that support will only be enabled for a handful of specific benchmarking applications like 3DMark Fire Strike and Catzilla, Nvidia told PC Perspective. So you’ll still see extreme Nvidia-powered rigs at the top of overclocking charts, but you won’t be able to put that power to use in actual games. In-game support stops at 2-way SLI profiles. There’s a caveat to this: Cutting-edge graphics APIs like Vulkan and DirectX 12 allow developers to directly access GPUs, so specific games will be able still tap into three or more graphics cards if the developer implements it. (The same tech lets you run Radeon and GeForce cards together in the same system.) But both of those graphics APIs are still in their very early days, with DX11 titles still representing the vast majority of PC games shipped, and directly implementing mGPU support costs developers time and money. So don’t expect to see a flood of DX12 games capable of supporting 3- and 4-way SLI setups anytime soon. If you managed to snag several new GeForce cards it’s time to think about returning some of them, in other words. While 3- and 4-way GPU setups have long been in the extreme minority and this move from Nvidia frankly makes sense, it’s deeply unfortunate that Nvidia waited until after the GTX 1080 and GTX 1070 went on sale to change its mind regarding SLI support. Hopefully returns from disappointed enthusiasts go smoothly. AMD hasn’t said how its new Polaris-based graphics cards (like the $200 Radeon RX 480) will handle CrossFire support for systems with multiple GPUs. We’ve reached out to Nvidia PR with some questions about finer details and will update this article if we hear a response. In the meantime, read PC Perspective’s look at 4-way GTX 1080 SLI benchmarks in LuxMark for a brief taste of what might have been.

WHO WE ARE?

CsBlackDevil Community [www.csblackdevil.com], a virtual world from May 1, 2012, which continues to grow in the gaming world. CSBD has over 70k members in continuous expansion, coming from different parts of the world.

 

 

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